Why I still pay for Android apps when everything has a free version


It’s rough out there for mobile app developers. The Play Store is filled with millions of apps to compete with, and most of them are free. Yet, even with so many free apps to choose from, I gladly pay for many of my favorites, and I enjoy my phone much more as a result.

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I’ll happily pay to get rid of ads

Ads in apps are far too intrusive

Fullscreen ad on a Pixel 6. Credit: Bertel King / How-To Geek 

Creating software isn’t free. Someone has to give their time to create the software we love, and they deserve to be compensated for their work. On phones and tablets, many turn to ads as the most promising way to make a profit.

I get it, but as a user, I’ve never seen an implementation of ads that I didn’t find too intrusive. I’m not putting up with banner ads at the top or bottom of an app. They’re a barely tolerable necessary evil on the web, where websites replicate the ad-supported designs of newspapers. Software is a different story. I’m not letting an ad occupy space on any interface I need to regularly interact with.

Pop-up video ads are even worse. I don’t understand how anyone can sit through ten seconds of an ad before exporting a document or converting an MP3. Even when I was a broke teenager without access to a credit card, I would have considered this unacceptable and sought out another option, which is how I discovered the wide world of free and open source software. Many mobile ads today just feel brazenly user-hostile, designed to be as maximally annoying as people are willing to accept.

If an app I want has the option to pay to remove ads, I do so right away, even if I gain no additional features in the process.

Paying often delivers features I’ve come to love

There are many paid apps I wouldn’t want to do without

Most paid apps come with a free version. Some are trials, while others are permanently free but lack certain features. I tend to trust these apps, since they are upfront about their business model. Many require payment to deliver the features I care most about, and I’m happy to pay to get that functionality.

Consider PenCake, the app I’m writing these words in, using an S Pen on my Samsung Galaxy Z Fold 6. Most of the functionality is available for free, but I need the premium version to sync my entries automatically. Since I’m a writer, making sure I don’t lose anything I’ve written if the app crashes or my phone dies is a vitally important feature that’s well worth a few bucks.

The same is true of the image editing software I use quite regularly for my job. I paid for Screen Master in order to have an app that draws red arrows and stitches together screenshots. Paying for FolderSync allows me to sync as many folders as I want whenever I connect my phone to an external SSD. MobiOffice is a fully functional office suite, or at least functional enough to do anything I need done that I can’t already do in Samsung Notes.

I want better apps to come to Android

The Play Store could be a much more interesting place

Google Play Store on a Pixel phone. Credit: Jason Montoya / How-To Geek

I prefer Android to iOS and always have, but it’s a simple fact that the Apple App Store has a more vibrant app marketplace. Part of this stems from how much easier it is to develop apps for a single line of phones than the wide variation that Android phones come in. Part of this also has to do with the reality that iPhone users are more accustomed to paying for apps. These two things taken together mean a developer can release an app for iPhones with less of a time commitment while also making more money.

I want more well-designed, highly polished, and innovative apps to come to Android. For that to happen, developers need to be able to expect that they can make a living from targeting Android. That means more of us have to show that we’re willing to buy those apps when they come. Opening up the Play Store home page could reveal so much more than the mega-popular cross-platform brands that currently fill that space. I want more apps like Niagara Launcher that really show the passion the developers put into crafting a piece of software specifically for Android.

Android apps are amazing deals

You can get a lot done from an Android device for not much money

Android apps are a relative bargain compared to desktop software. Adobe currently wants over $455 per year for the desktop version of Lightroom, whereas the Android version only costs $49 for the same amount of time. I can save even more money by going for an alternative like Photo Studio Pro, which would cost me a single payment of $50 if it weren’t part of my Google Play Pass subscription. $50 may feel like a lot for a mobile app, but it’s a great deal for software that I use to edit the images I upload online. Most of the time, that is just a simple crop, but the app makes easy work of more complex tasks as well.

Since I use Samsung DeX, mobile apps are desktop apps for me. The same is true for anyone downloading apps from the Play Store on their Chromebook. Comparatively, this is a much cheaper way to compute once you adjust your expectations.

I don’t pay for every app—sometimes I don’t need the extra features, and subscription fatigue is very real. But more often than not, I prefer a paid Play Store app to a free one, and I’m happy to open my wallet.



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Recent Reviews


As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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