Stop calling Nvidia GPUs overpriced—you’re ignoring what makes them worth it


Nearly all graphics cards are expensive right now, but the ongoing RAM shortage is at least partly to blame for the current state of things. But, all shortages aside, few people would call Nvidia’s graphics cards cheap, and neither would I. They’re not, and they haven’t been for years (if ever).

However, are Nvidia’s GPUs truly overpriced? And even if they are, a better question is, are they bad value?

I believe that there’s one key aspect many people overlook when judging Nvidia’s GPU prices, and this has been the case for some time. We’re all forgetting about DLSS.

Graphics cards are just a vessel for Nvidia’s broader software stack

Let’s be real: Nvidia’s graphics cards were never exactly cheap, but the last few generations really took things up a few notches. And sure, we’ve had external factors to deal with that bled onto the pricing, such as the 2021-2022 GPU shortage, after which the prices were never the same again. But regardless of what caused it, the last three generations of Nvidia GPUs have come with sizeable price hikes, especially across the flagship models.

But Nvidia’s delivered some major improvements, too. And one of those major improvements was the addition of DLSS, which, in its current state, is a major selling point for Nvidia’s latest graphics cards. I’ve been calling Nvidia’s GPUs vessels for DLSS for a while now, and I stand by that opinion.

DLSS is groundbreaking because it changed what we even expect a graphics feature to do. It’s no longer just a clever way to squeeze out extra fps. Nvidia now treats DLSS as a full neural-rendering suite that can boost performance, improve image quality, and clean up some of the visual compromises that used to make upscaling feel like a last resort.

This is a huge deal, because it means your GPU no longer has to brute-force its way through every new game. The graphics card itself, as well as the game developers (for better or worse), now have a powerful crutch to lean on. DLSS gives players more room to keep a card comfortable for longer, whether that means using Super Resolution to make heavier games more manageable, Ray Reconstruction to improve ray-traced scenes, or newer DLSS 4.5 updates to get better image quality from the same basic starting point.

DLSS alone accounts for so many different aspects of owning a GPU, from future-proofing to actual performance, that it’s impossible to look at Nvidia graphics cards without accounting for how powerful DLSS has become.

The hardware behind DLSS has value outside of pure gaming

Those Tensor cores are more than just “fake frame” generators

ASUS Republic of Gamers NVIDIA GeForce RTX GPU inside a gaming PC. Credit: 

Justin Duino / How-To Geek

That brings us to the hardware side of the equation, and specifically to Nvidia’s Tensor cores. They’re the reason DLSS exists in the first place, and also the reason why DLSS is limited to Nvidia GPUs. Reducing them to “fake frame” hardware is way too simplistic, though. Nvidia now treats them as the AI engine behind a much broader stack, with DLSS itself described as a suite of neural rendering tech instead of just a frame generation tool (which is what most gamers use it for).

That matters because the same hardware is now being put to work outside games, too. Nvidia is actively pushing RTX cards as local AI PCs, with support and optimization around things like on-device inference, RTX Video Super Resolution, Broadcast effects for voice and video, and other AI-assisted creative tools. Even if you buy the card for gaming first, you are still getting hardware that can accelerate a growing number of non-gaming workloads on the same machine.

The TL;DR here is that Nvidia’s specific hardware and the workloads it enables contribute to the high pricing. Even if your GPU is strictly a gaming tool, it’s still packed with hardware that makes certain things possible; things that wouldn’t work on an AMD or an Intel card due to the lack of the aforementioned hardware.

Let’s talk future-proofing

Especially important now, when hardware demands scale way too fast

The EVGA NVIDIA GeForce GTX 970 SSC GAMING ACX 2.0 graphics card sitting on a desk. Credit: Patrick Campanale / How-To Geek

DLSS, when used correctly, can turn a cheaper, older GPU into something much more equipped to face the future. And no, I’m not even talking about Nvidia CEO Jensen Huang’s claim that the RTX 5070 will beat the RTX 4090 at a third of the price.

The fact remains that without DLSS, we had two choices: either deal with our aging GPU by avoiding certain workloads or lowering in-game settings, or buy a new graphics card. But with DLSS, many GPUs are given a new lease on life. I don’t see any DLSS-powered GPU joining the list of obsolete Nvidia graphics cards anytime soon.

One caveat of DLSS is that it does need a reasonable base frame rate to be able to work its magic. So, you can’t magically turn a 10-year-old GPU into a blazing fast beast that can handle AAA games. But on cheaper and older graphics cards, it can make the difference between “unplayable” and “good enough.” Thanks to DLSS, many players can get away with skipping an extra generation or two when planning their upgrade path.

None of this changes the fact that the prices are high

And I’ve lost hope that they will ever get majorly better

Nvidia GeForce RTX logo on a 4070 Ti gaming GPU. Credit: Justin Duino / How-To Geek

DLSS is fantastic, and if I’m being honest, I believe that software-level upgrades are what we’re going to get more and more of. Hardware upgrades are slowing down, but DLSS evolves. Whether we like it or not, that price tag covers both the cost of the hardware and the cost of the software.

Yes, Nvidia graphics cards are expensive, or perhaps even overpriced, but when bought at MSRP, many models (not all) make sense to buy.


You have to give Nvidia some credit

At the risk of being called a shill, I do have to give Nvidia some credit here. It absolutely dominates the GPU market, and its GPUs are best in class if you want both the hardware and the software to align.

AMD can rival some of Nvidia’s cards in raster performance, but FSR 4 can’t rival DLSS 4.5 in the same way. Adoption is another key factor where Nvidia leads with ease.

With all that said, we shouldn’t have to pay between $650 and $800 for an RTX 5070. We shouldn’t even have to pay $550, but that’s a conversation that’s almost not worth having. This is never going to change for the better.

Gigabyte's RTX 5070 GPU

Graphics RAM Size

12GB

Boost Clock Speed

2600MHz

Memory Bus

192-bit

Nvidia’s RTX 5070 graphics card is one of the more balanced options in the RTX 50-series lineup. It gives you 12GB of VRAM, which is much more future-proof than the 8GB VRAM lower-tier cards offer, while also offering more cores and higher bandwidth than the RTX 5060 Ti.




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As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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