Sony announces price hikes for PS5, PS5 Pro, and PlayStation Portal


Sony has officially announced new price increases across its PlayStation hardware lineup, including the PlayStation 5, PlayStation 5 Pro, and the PlayStation Portal remote player. The changes mark another significant shift in pricing strategy for the company, as rising global costs continue to impact the gaming industry.

A Costly Update Across The PlayStation Ecosystem

The revised pricing will take effect starting April 2026, with increases applied globally across multiple regions. The standard PS5 and its Digital Edition are seeing notable price jumps, while the PS5 Pro – already positioned as a premium console – receives the steepest increase. The PlayStation Portal remote player is also becoming more expensive, reflecting broader adjustments across Sony’s hardware ecosystem.

In the United States, for instance, the PS5 models are expected to rise by around $100, while the PS5 Pro could see an increase of up to $150, and the Portal device by about $50.

Sony has attributed these changes to “continued pressures in the global economic landscape,” including inflation, component costs, and supply chain challenges.

In a statement from its press release, Sony states, “We know that price changes impact our community, and after careful evaluation, we found this was a necessary step to ensure we can continue delivering innovative, high-quality gaming experiences to players worldwide.”

Why This Move Matters Now

Price increases for gaming hardware are unusual at this stage in a console’s lifecycle, where costs typically decrease over time. However, the current market conditions have disrupted that trend. Rising manufacturing costs, currency fluctuations, and increased demand for components like memory and semiconductors are pushing companies like Sony to rethink pricing.

This is also not the first adjustment. Sony previously raised PS5 prices in 2025, signalling an ongoing trend rather than a one-off decision.

The move highlights a broader shift in the gaming industry, where maintaining profitability is becoming more challenging amid global economic uncertainty.

What It Means For Gamers

For consumers, the impact is immediate: entering the PlayStation ecosystem is now more expensive. Whether you’re buying a PS5 for the first time or considering an upgrade to the PS5 Pro, the cost barrier has increased significantly.

The higher pricing could influence buying decisions, especially for new users who have been waiting to upgrade. It may also push some consumers toward alternatives such as second-hand consoles, subscription services, or competing platforms.

At the same time, Sony appears confident that demand – particularly for premium experiences like the PS5 Pro – will remain strong despite the higher cost.

A Bad Time To Be A Gaming Fan

The PlayStation 5 pair’s price hike is not surprising, even though it’s not exactly a welcome move. Over the past few months, the surge of AI data centers has choked the supply of memory for PC and gaming gear. RAM sticks are the new gold coin, and it has stressed out the supply chain for GPUs and storage, as well, somewhat like a domino effect.

Nearly all major PC players have raised the price of their hardware, or are already contemplating one. HP has resorted to leasing laptops, while Framework has raised the ask for its laptop modules. Ayaneo has cancelled its gaming handheld due to the surging price of components, and a few other labels are staring at a similar fate.

Valve, for natural reasons, still won’t comment on the Steam Machine’s price owing to the absolute volatility. It was only a matter of time before a giant like Sony took the leap and raised the hit on your wallet. And if the analyst claims are any indication, it’s going to while before the memory crunch eases and brings down the prices of PC and gaming parts, if at all.

Competitive And Industry Implications

Sony’s decision comes at a time when competitors like Microsoft and Nintendo are also navigating similar cost pressures. The move could set a precedent, potentially leading to industry-wide price adjustments.

It also reflects a strategic shift, where companies may rely more on services, subscriptions, and software ecosystems rather than aggressively lowering hardware prices to drive adoption.

What Comes Next

Looking ahead, Sony is expected to continue investing in next-generation hardware, cloud gaming, and AI-driven features, even as it adjusts pricing to sustain its business. Reports suggest that long-term plans for future consoles could also be influenced by rising component costs.

For now, the immediate takeaway is clear: PlayStation hardware is getting more expensive, and the window to purchase at older prices is closing.

As the gaming landscape evolves, pricing strategies may become just as important as performance and features in shaping the next phase of console competition.



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Recent Reviews


As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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