Jury deliberations to begin in OpenAI nonprofit trial after Musk skips closing for Beijing


Three weeks of testimony in Judge Gonzalez Rogers’s Oakland courtroom end with Musk in Beijing on Trump’s state-visit delegation and deliberations beginning Monday.

Closing arguments in Musk v. Altman wrapped on Thursday afternoon in Judge Yvonne Gonzalez Rogers’s Oakland courtroom, sending the nine-person jury home for the weekend and into deliberations that begin Monday.

Three weeks of testimony, depositions, and a parade of Silicon Valley witnesses, including Sam Altman, Greg Brockman, Microsoft chief executive Satya Nadella, and Elon Musk himself, have reduced to two competing summary readings: that Altman and Brockman “stole a charity,” as Musk’s counsel told the jury, or that Musk “didn’t get his way at OpenAI,” as the defence framed it.

Musk was not in the room for the closing. His attorney issued an apology on his behalf to the jury, citing his presence on Donald Trump’s Beijing delegation, where he sat alongside Tim Cook, Jensen Huang, and Larry Fink for the parallel state visit.

The absence at the closing of the largest civil trial in his life is the kind of detail Musk’s legal team appears to have judged less damaging than the optics of skipping a Trump-led foreign trip.

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The case, as we have tracked since its opening in late April, turns on two claims: that OpenAI’s 2025 recapitalisation, which converted the original nonprofit into a more conventional capped-profit structure with a $350 billion valuation reading at the latest round, breached the charitable trust under which Musk made his roughly $38 million in early donations between 2015 and 2017; and that Altman, Brockman, and Microsoft were unjustly enriched in the process.

Microsoft is a co-defendant on an aiding-and-abetting theory. The most pointed piece of trial evidence, Brockman’s 2017 personal journal, described OpenAI’s nonprofit framing as “a lie.”

Musk is seeking up to $134 billion in disgorgement, none of which would go to him personally; he renounced personal benefit on the stand, framing the relief as a return to OpenAI’s nonprofit foundation.

He also asked the court to remove Altman and Brockman from their roles and to unwind the recapitalisation. Musk has framed the case as a precedent-setter on whether founders can pull a charity into a commercial vehicle without the original donors’ consent.

OpenAI’s defence rested on a narrower factual claim: that Altman and Brockman never made enforceable commitments to Musk about corporate structure, that Musk’s donations were spent on the research mission as agreed, and that the recapitalisation followed the legal procedure California’s attorney general has approved.

Microsoft’s counsel argued separately that its $13 billion of cumulative investment was the very thing that kept OpenAI alive long enough to build what Musk now wants returned, with Nadella’s trial testimony framing the deal as Microsoft’s defence against becoming “the next IBM.”

Two procedural points matter for how the verdict lands. The jury is technically advisory; Gonzalez Rogers retains the final say on remedies and has indicated she will likely follow the jury’s reading but is not bound to.

And the trial is structured in two phases, with liability decided first and remedies addressed in a separate proceeding, in which the judge alone decides what disgorgement, structural relief, or unwinding actually follows from any liability finding.

A jury finding for Musk on Monday or Tuesday does not, in itself, remove Altman from his job.

What the verdict will indicate, even at the liability stage, is whether the jurors are persuaded that nonprofit-to-profit conversions of the kind OpenAI executed are a category of corporate behaviour the courts should police.

The case has been described by both sides, with rare agreement, as one that will shape the next decade of governance for AI labs that started as charities and have ended as the most valuable private companies in the world. Anthropic and others have watched closely.

Deliberations begin Monday in Oakland. The remedies phase, if reached, would be heard by Gonzalez Rogers alone in a separate proceeding later this year.



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Recent Reviews


Modern displays are amazing when it comes to detail, brightness, color, and all the ingredients that make for an impressive picture—except motion clarity.

CRT screens are still the king of motion clarity, but plasma flat-panel screens hold a respectable second place, and in many ways I still miss my old 720p 51-inch plasma TV and the crisp motion I gave up by switching to a 4K LCD.

Plasma solved motion the “right” way

Plasma displays didn’t just show an image—they flashed it.

While they operate on different principles, CRTs and plasma TVs have a few things in common. First, the phosphors used by CRTs and plasma displays are the same. Second, because these phosphors fade quickly, they need to be continuously refreshed.

In a CRT, the electron beam scanning from the top to the bottom of the screen achieves this, and in a plasma, a high-speed electric pulse does the same. Because of this rapid pulse-and-fade, these screen technologies have crisp perceptual motion, since our brains tend to interpret moving images that don’t pulse as “smearing” across our retinas.

The pulsing nature of plasma technology isn’t the only reason for its better motion reproduction. These screens also have very low latency and very fast pixel response times. Combined, it’s not quite as good as CRT motion handling, but it’s significantly better than LCD and OLED technology, even today.

Modern TVs rely on sample-and-hold—and that’s the problem

Stand and deliver blurry images

Blur Busters UFO Test

Modern LCD and OLED televisions are “sample and hold” technologies. They can hold each frame of video perfectly for the entire duration of that frame without deviating in brightness and then instantly snap to the next frame without any dipping to black in-between.

On paper, this sounds like a good thing, but your eyes don’t stay still when tracking motion. As they follow a moving object, the image being held on screen effectively drags across your retina, creating the perception of blur. Even if the panel itself is perfectly sharp.

You might not even realize how blurry motion is on modern displays if all you’ve ever seen with the naked eye is an LCD or plasma. However, if you see a CRT or plasma in person, the difference is quite striking.

The sample and hold issue means that no matter how much you increase the refresh rate, that type of blur persists. It’s why my 85Hz CRT monitor is clearly less blurry in motion than my 240Hz LCD monitor. It’s especially apparent when you’re playing 2D games that scroll the entire screen, with LCDs or OLEDs smearing the image in a way that gives me a bit of a headache if I’m being honest.

Playing Diablo 2 on a CRT. Credit: Sydney Louw Butler/Shutterstock.com

It creates this weird situation where a modern TV can be incredibly sharp in a freeze frame but somehow look softer than a lower-resolution display that isn’t sample and hold as soon as you press play.

Motion interpolation is a workaround, not a solution

It’s an abomination, that’s what it is

One of the “fixes” that TV makers came up with to reduce unwanted motion blur is a technology known as frame interpolation, or more commonly “motion smoothing.” Here an algorithm creates fake frames that guess at what the middle step of motion would look like if it were captured. This creates a high frame-rate video output, which we see as smoother and more crisp.

While this doesn’t take away sample-and-hold blur, it does improve motion clarity. Unfortunately, it also destroys the intended frame rate that shows and movies were meant to be seen at. It’s also useless for video games, because it introduces an enormous amount of input lag. NVIDIA’s DLSS technology is also frame interpolation, but it works for games because of several mitigations NVIDIA put into the technology. These measures don’t exist on TVs.

While some people think motion smoothing isn’t all bad, TV makers are no longer activating it by default as much anymore, and my advice is to always turn it off because the trade-offs are just not worth it.

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Black frame insertion tries to recreate plasma—but comes with trade-offs

Who turned out the lights?

The other trick sample-and-hold screens have to mimic what CRTs and plasma TVs do naturally is called BFI, or Black Frame Insertion. As the name suggests, the display inserts a full black frame between every original frame. This provides an instant and dramatic increase in motion clarity. However, it also has a big impact on brightness. As much as half of the light is now gone, so the image is much dimmer. Pushing overall brightness to compensate makes things hotter and more energy-hungry.

Some BFI implementations cause visible flicker, for which I personally have no tolerance at all, but the biggest problem here is that BFI doesn’t have the smooth pulsing roll off of the phosphors used in CRTs and plasma.


The future might circle back—but we’re not there yet

That might be changing, however, because a new generation of LCDs can leverage the power of multi-zone backlight technology to strobe the backlight across the screen in a way that mimics a CRT scanline.

NVIDIA’s G-SYNC Pulsar has received rave reviews from the biggest motion blur haters, and I sincerely hope that a similar technology becomes standard in TVs going ahead, so we can go back to enjoying the crisp motion we used to have without all the compromises.



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