Nicolas Cage’s Spider-Noir hits Prime Video tonight—and critics are calling it ‘Cage at his best’


Nicolas Cage, one of the most eccentric movie stars in Hollywood, heads to television to play a different version of Spider-Man in Spider-Noir. All eight episodes of the superhero show premiere on Prime Video on Wednesday, May 27, at 12 a.m. PT/3 a.m. ET in the U.S.

The series first premiered domestically during a special presentation on MGM+’s linear broadcast channel on May 25. If you missed that debut, you won’t have to wait much longer for the show to appear on Prime Video.

Spider-Noir is a unique version of a superhero show

Nicolas Cage puts on the mask

In 2018, Cage voiced the role of Peter Parker/Spider-Man Noir in the Oscar-winning movie Spider-Man: Into the Spider-Verse. Eight years later, Cage plays the live-action version of the character based on the Marvel comic Spider-Man Noir.

Per Prime Video’s synopsis, Cage plays Ben Reilly, a weathered and down-on-his-luck private investigator. Set in 1930s New York, “Reilly is forced to grapple with his past life, following a deeply personal tragedy, as the city’s one and only superhero.” Reilly’s heroic alter ego is known as “The Spider,” who wears a black mask, white goggles, and a fedora. A new case forces Reilly to put on the mask once again and solve the crime.

Besides Cage, Spider-Noir stars Lamorne Morris as Robbie Robertson, Li Jun Li as Cat Hardy, Karen Rodriguez as Janet, Abraham Popoola as Lonnie Lincoln/Tombstone, Jack Huston as Flint Marco/Sandman, and Brendan Gleeson as the ruthless crime boss known as Silvermane.

The list of guest stars includes Lukas Haas, Cameron Britton, Cary Christopher, Michael Kostroff, Scott MacArthur, Joe Massingill, Whitney Rice, Amanda Schull, Andrew Caldwell, Amy Aquino, Andrew Robinson, and Kai Caster.

Oren Uziel and Steve Lightfoot are co-showrunners and executive producers. The duo developed the show with the trio of Phil Lord, Christopher Miller, and Amy Pascal — the award-winning team behind the Spider-Verse franchise.

To really capture the spirit of the 1930s, there will be a black-and-white version of Spider-Noir. Prime Video users can also watch the episodes in “True-Hue” full color, too.

Although Spider-Noir is based on a Marvel property, it certainly feels like a show that can be enjoyed by all audiences, including those viewers who don’t keep up with the MCU. The first reviews have been predominantly positive, with the show sitting at 91% on Rotten Tomatoes. Meanwhile, ScreenRant called it “Cage at his best” on its way to a 7-out-of-10 review.

Source: Prime Video

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Recent Reviews


Modern displays are amazing when it comes to detail, brightness, color, and all the ingredients that make for an impressive picture—except motion clarity.

CRT screens are still the king of motion clarity, but plasma flat-panel screens hold a respectable second place, and in many ways I still miss my old 720p 51-inch plasma TV and the crisp motion I gave up by switching to a 4K LCD.

Plasma solved motion the “right” way

Plasma displays didn’t just show an image—they flashed it.

While they operate on different principles, CRTs and plasma TVs have a few things in common. First, the phosphors used by CRTs and plasma displays are the same. Second, because these phosphors fade quickly, they need to be continuously refreshed.

In a CRT, the electron beam scanning from the top to the bottom of the screen achieves this, and in a plasma, a high-speed electric pulse does the same. Because of this rapid pulse-and-fade, these screen technologies have crisp perceptual motion, since our brains tend to interpret moving images that don’t pulse as “smearing” across our retinas.

The pulsing nature of plasma technology isn’t the only reason for its better motion reproduction. These screens also have very low latency and very fast pixel response times. Combined, it’s not quite as good as CRT motion handling, but it’s significantly better than LCD and OLED technology, even today.

Modern TVs rely on sample-and-hold—and that’s the problem

Stand and deliver blurry images

Blur Busters UFO Test

Modern LCD and OLED televisions are “sample and hold” technologies. They can hold each frame of video perfectly for the entire duration of that frame without deviating in brightness and then instantly snap to the next frame without any dipping to black in-between.

On paper, this sounds like a good thing, but your eyes don’t stay still when tracking motion. As they follow a moving object, the image being held on screen effectively drags across your retina, creating the perception of blur. Even if the panel itself is perfectly sharp.

You might not even realize how blurry motion is on modern displays if all you’ve ever seen with the naked eye is an LCD or plasma. However, if you see a CRT or plasma in person, the difference is quite striking.

The sample and hold issue means that no matter how much you increase the refresh rate, that type of blur persists. It’s why my 85Hz CRT monitor is clearly less blurry in motion than my 240Hz LCD monitor. It’s especially apparent when you’re playing 2D games that scroll the entire screen, with LCDs or OLEDs smearing the image in a way that gives me a bit of a headache if I’m being honest.

Playing Diablo 2 on a CRT. Credit: Sydney Louw Butler/Shutterstock.com

It creates this weird situation where a modern TV can be incredibly sharp in a freeze frame but somehow look softer than a lower-resolution display that isn’t sample and hold as soon as you press play.

Motion interpolation is a workaround, not a solution

It’s an abomination, that’s what it is

One of the “fixes” that TV makers came up with to reduce unwanted motion blur is a technology known as frame interpolation, or more commonly “motion smoothing.” Here an algorithm creates fake frames that guess at what the middle step of motion would look like if it were captured. This creates a high frame-rate video output, which we see as smoother and more crisp.

While this doesn’t take away sample-and-hold blur, it does improve motion clarity. Unfortunately, it also destroys the intended frame rate that shows and movies were meant to be seen at. It’s also useless for video games, because it introduces an enormous amount of input lag. NVIDIA’s DLSS technology is also frame interpolation, but it works for games because of several mitigations NVIDIA put into the technology. These measures don’t exist on TVs.

While some people think motion smoothing isn’t all bad, TV makers are no longer activating it by default as much anymore, and my advice is to always turn it off because the trade-offs are just not worth it.

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Black frame insertion tries to recreate plasma—but comes with trade-offs

Who turned out the lights?

The other trick sample-and-hold screens have to mimic what CRTs and plasma TVs do naturally is called BFI, or Black Frame Insertion. As the name suggests, the display inserts a full black frame between every original frame. This provides an instant and dramatic increase in motion clarity. However, it also has a big impact on brightness. As much as half of the light is now gone, so the image is much dimmer. Pushing overall brightness to compensate makes things hotter and more energy-hungry.

Some BFI implementations cause visible flicker, for which I personally have no tolerance at all, but the biggest problem here is that BFI doesn’t have the smooth pulsing roll off of the phosphors used in CRTs and plasma.


The future might circle back—but we’re not there yet

That might be changing, however, because a new generation of LCDs can leverage the power of multi-zone backlight technology to strobe the backlight across the screen in a way that mimics a CRT scanline.

NVIDIA’s G-SYNC Pulsar has received rave reviews from the biggest motion blur haters, and I sincerely hope that a similar technology becomes standard in TVs going ahead, so we can go back to enjoying the crisp motion we used to have without all the compromises.



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