I tried ChatGPT Images 2.0: A fun, huge leap – and surprisingly useful for real work


I tried ChatGPT Images 2.0: A fun, huge leap - and surprisingly useful for real work

David Gewirtz / Elyse Betters Picaro / ZDNET

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ZDNET’s key takeaways

  • Images 2.0 delivers accurate text and usable graphics.
  • It can match brand styles, including ZDNET visuals.
  • Errors still slip in, requiring human review.

Earlier this week, OpenAI unveiled ChatGPT Images 2.0, its new image generation engine. Key to this release is a jump in functionality from creating “decorations” (OpenAI’s term) to full-page graphics, including detailed text.

I had early access to a pre-release version. It worked quite well, but kept messing up on the ZDNET logo. Now that the product has been officially released, I’m giving it an in-depth test across a wide range of challenges.

Images 2.0 is available to all ChatGPT tiers, but the more capable language features are only available to paying tiers that can use the Thinking model. I’m running all these tests using a ChatGPT Plus account with Thinking turned on.

Also: I put GPT-5.5 through a 10-round test: It scored 93/100, losing points only for exuberance

Let’s get started with the ZDNET branding exercises. Rather than just uploading ZDNET pages and having it find the logo on the page, I created a standalone image of the ZDNET logo and uploaded that with each prompt. That seemed to help tremendously.

[One quick note: ZDNET doesn’t permit OpenAI to scrape its pages. Ziff Davis, ZDNET’s parent company, filed an April 2025 lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems. So I used a Chrome extension to capture full-screen screenshots of the articles I wanted to test with Images 2.0. That’s how ChatGPT was able to read them.]

Can Images 2.0 preserve the ZDNET logo?

My starting point was the article I previously wrote about Images 2.0. I fed ChatGPT this prompt: “Create a detailed and vivid infographic of this article using the ZDNET brand style and the attached ZDNET logo.”

images-post.png

David Gewirtz via ChatGPT Images/ZDNET

Not only is the logo correct, but the coloring is perfect for ZDNET. But where the image really shines is its use of text. All the text is correct, even the tiny text on an angle in the image.

Can it produce styled sketchnotes?

Next, I decided to revisit the sketchnotes challenge I gave to Google’s Nano Banana a few months ago. The assignment at that time was to create a sketchnotes version of the US Bill of Rights. Nano Banana did a great job with the images, but I had to try over and over (and over) to convince it to get the wording right. Read the article to see the hoops I had to jump through.

Also: I used Nano Banana 2 to make perfect sketchnotes: 5 lessons learned

For ChatGPT Images 2.0, I upped the stakes slightly. I wanted sketchnotes, but I wanted them in ZDNET’s branding style. I’m playing up the branding style throughout this article because that’s one way ChatGPT Images 2.0 could provide real value to users.

Here’s the first prompt: “Make me a sketchnote of the US Bill of Rights. Use the ZDNET logo style and make the sketchnotes in the ZDNET style.” That’s the image on the left. Here’s the second prompt: “Include the ZDNET logo and add more neon-style colors, perhaps on a black background.” That’s the image on the right.

sketchnotes

David Gewirtz via ChatGPT Images/ZDNET

First, notice that the text is correct. There are no duplicates. Nothing is missing. Already, this is head and shoulders above Nano Banana’s performance. Both versions fit with ZDNET’s style. The only thing I’m not thrilled with is that the ZDNET logo looks jammed in on the second image. Even so, the logo is correct, and I could probably do a few more prompt passes to get it placed better.

Wacky fun with an infographic

But now we come to the unforced error my testing set revealed. I asked Images 2.0 to convert my AI website builder shootout article to an infographic. It produced a fairly usable, if somewhat busy, infographic. It even went to the internet and added information I didn’t have in the article, like base pricing.

infographic-fixed

David Gewirtz via ChatGPT Images/ZDNET

But there are four clear errors:

  1. The header highlights “here are 9 of the best AI website builders.” It even makes the “9” stand out. Except that only five website builders were reviewed. Lower in the infographic, it shows the five I do review. Oops.
  2. The services I reviewed were Hostinger, GoDaddy, Wix, 10Web, and Squarespace. ChatGPT decided, for some reason, to replace 10Web with Durable (a competitor to 10Web). I didn’t review Durable. I didn’t even mention Durable. Wacky.
  3. The AI produced a summary table for the services, listing star ratings for ease of use, design flexibility, and AI features. But I didn’t provide star ratings for these categories. The AI was overly generous toward some vendors, in a way that was directly contrary to the review text itself. Odd.
  4. Finally, and this is a nit, but still. Way down at the bottom, where the AI correctly reproduced the ZDNET logo, there’s a drooping line just above it. Why?

Also: The best AI image generators: There’s only one clear winner now

To be fair, these are all errors an in-house human graphic designer might produce in a first draft. In my years as a founder and a product manager, I’ve certainly seen more egregious graphics errors come back from my designers on their first drafts.

When I re-prompted Images 2.0 with corrections (except for the star ratings, which I didn’t correct in the second image), it did correctly modify the infographic with more appropriate information.

ChatGPT Images has come a long way

This Images 2.0 release is a huge improvement over previous versions. The ChatGPT Images version I looked at last year was impressive, especially for recontextualizing images.

Also: I got an early look at ChatGPT Images 2.0, and it’s impressive – with one exception

This new version, which can interpret actual content and then create images, is a huge leap over previous builds. More to the point, it can deliver very tangible business value, which makes it worth a lot not only for fun pictures but for real work.

Stay tuned, because I’ll be looking at how this build compares with Google Gemini’s Nano Banana. I’ll be pushing it even further to see what other work-related tasks it can help with, particularly when it comes to user interface design.

How comfortable are you relying on AI-generated visuals, knowing that the model can introduce subtle factual errors? Let us know in the comments below.


You can follow my day-to-day project updates on social media. Be sure to subscribe to my weekly update newsletter, and follow me on Twitter/X at @DavidGewirtz, on Facebook at Facebook.com/DavidGewirtz, on Instagram at Instagram.com/DavidGewirtz, on Bluesky at @DavidGewirtz.com, and on YouTube at YouTube.com/DavidGewirtzTV.





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Recent Reviews


As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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