Apple’s hardware that works with the 26-generation operating systems – Image Credit: Apple
Following the conclusion of the 26.5 generation of betas, Apple is now testing iOS 26.6, iPadOS 26.6, watchOS 26.6, tvOS 26.6, visionOS 26.6, and macOS Tahoe 26.6.
Apple is less than a month away from introducing the next milestone releases of its operating systems, including iOS 27 and macOS 27. However, it still has to manage updates for its current-gen operating systems, too.
The 26.5 builds recently concluded its testing cycle with the release to the public on May 11. Two release candidate rounds also took place, with the last appearing on May 8.
Now, Apple has moved on to 26.6, including iOS 26.6, iPadOS 26.6, watchOS 26.6, tvOS 26.6, visionOS 26.6, and macOS Tahoe 26.6.
iOS 26.6 build 1 is 23G5028e
iPadOS 26.6 build 1 is 23G5028e
watchOS 26.6 build 1 is 23U5025e
visionOS 26.6 build 1 is 23O5728e
tvOS 26.6 build 1 is 23L5729e
macOS Tahoe 26.6 build 1 is 25G5028f
HomePod Software 26.6 build 1 is 23L5729e
It is too early to say what has changed in the new beta builds, but it is so late in the cycle that it is unlikely to include any major feature changes. With WWDC on the horizon, Apple will want to save those for its operating system announcements.
AppleInsider and Apple strongly recommend that users avoid installing beta operating systems or beta software onto “mission-critical” or primary-use hardware, due to the potential for issues and data loss. Instead, they should retain backups of their data and try to use secondary hardware that isn’t as essential to maintain.
For users wanting a less risky experience, Apple usually brings out a public beta version shortly after the developer counterpart. It is a more battle-hardened version of the update, with typically fewer issues than the developer builds.
Modern displays are amazing when it comes to detail, brightness, color, and all the ingredients that make for an impressive picture—except motion clarity.
CRT screens are still the king of motion clarity, but plasma flat-panel screens hold a respectable second place, and in many ways I still miss my old 720p 51-inch plasma TV and the crisp motion I gave up by switching to a 4K LCD.
Plasma solved motion the “right” way
Plasma displays didn’t just show an image—they flashed it.
While they operate on different principles, CRTs and plasma TVs have a few things in common. First, the phosphors used by CRTs and plasma displays are the same. Second, because these phosphors fade quickly, they need to be continuously refreshed.
In a CRT, the electron beam scanning from the top to the bottom of the screen achieves this, and in a plasma, a high-speed electric pulse does the same. Because of this rapid pulse-and-fade, these screen technologies have crisp perceptual motion, since our brains tend to interpret moving images that don’t pulse as “smearing” across our retinas.
The pulsing nature of plasma technology isn’t the only reason for its better motion reproduction. These screens also have very low latency and very fast pixel response times. Combined, it’s not quite as good as CRT motion handling, but it’s significantly better than LCD and OLED technology, even today.
Modern TVs rely on sample-and-hold—and that’s the problem
Stand and deliver blurry images
Modern LCD and OLED televisions are “sample and hold” technologies. They can hold each frame of video perfectly for the entire duration of that frame without deviating in brightness and then instantly snap to the next frame without any dipping to black in-between.
On paper, this sounds like a good thing, but your eyes don’t stay still when tracking motion. As they follow a moving object, the image being held on screen effectively drags across your retina, creating the perception of blur. Even if the panel itself is perfectly sharp.
You might not even realize how blurry motion is on modern displays if all you’ve ever seen with the naked eye is an LCD or plasma. However, if you see a CRT or plasma in person, the difference is quite striking.
The sample and hold issue means that no matter how much you increase the refresh rate, that type of blur persists. It’s why my 85Hz CRT monitor is clearly less blurry in motion than my 240Hz LCD monitor. It’s especially apparent when you’re playing 2D games that scroll the entire screen, with LCDs or OLEDs smearing the image in a way that gives me a bit of a headache if I’m being honest.
Credit: Sydney Louw Butler/Shutterstock.com
It creates this weird situation where a modern TV can be incredibly sharp in a freeze frame but somehow look softer than a lower-resolution display that isn’t sample and hold as soon as you press play.
Motion interpolation is a workaround, not a solution
It’s an abomination, that’s what it is
One of the “fixes” that TV makers came up with to reduce unwanted motion blur is a technology known as frame interpolation, or more commonly “motion smoothing.” Here an algorithm creates fake frames that guess at what the middle step of motion would look like if it were captured. This creates a high frame-rate video output, which we see as smoother and more crisp.
While this doesn’t take away sample-and-hold blur, it does improve motion clarity. Unfortunately, it also destroys the intended frame rate that shows and movies were meant to be seen at. It’s also useless for video games, because it introduces an enormous amount of input lag. NVIDIA’s DLSS technology is also frame interpolation, but it works for games because of several mitigations NVIDIA put into the technology. These measures don’t exist on TVs.
While some people think motion smoothing isn’t all bad, TV makers are no longer activating it by default as much anymore, and my advice is to always turn it off because the trade-offs are just not worth it.
7/10
Brand
TCL
Display Size
85-inches
The 2025 model TCL QM6K Google TV delivers a stunningly clear and bright picture with a new Mini-LED panel, improved local dimming zones, Dolby Vision IQ, and a neat new Halo Control system for improved visuals. Get this TV and elevate your living room.
Black frame insertion tries to recreate plasma—but comes with trade-offs
Who turned out the lights?
The other trick sample-and-hold screens have to mimic what CRTs and plasma TVs do naturally is called BFI, or Black Frame Insertion. As the name suggests, the display inserts a full black frame between every original frame. This provides an instant and dramatic increase in motion clarity. However, it also has a big impact on brightness. As much as half of the light is now gone, so the image is much dimmer. Pushing overall brightness to compensate makes things hotter and more energy-hungry.
Some BFI implementations cause visible flicker, for which I personally have no tolerance at all, but the biggest problem here is that BFI doesn’t have the smooth pulsing roll off of the phosphors used in CRTs and plasma.
The future might circle back—but we’re not there yet
That might be changing, however, because a new generation of LCDs can leverage the power of multi-zone backlight technology to strobe the backlight across the screen in a way that mimics a CRT scanline.
NVIDIA’s G-SYNC Pulsar has received rave reviews from the biggest motion blur haters, and I sincerely hope that a similar technology becomes standard in TVs going ahead, so we can go back to enjoying the crisp motion we used to have without all the compromises.
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