Verne, the autonomous mobility company spun out of Croatian hypercar maker Rimac, launched commercial robotaxi rides in Zagreb on 8 April alongside Pony.ai and Uber. The vehicles operate with safety operators onboard for now. Waymo is targeting London for Q4 2026.
Verne, the autonomous mobility company spun out of Croatian electric hypercar maker Rimac Group, has launched what it is calling Europe’s first commercial robotaxi service in Zagreb, Croatia. From 8 April, members of the public can book and pay for autonomous rides through the Verne app.
The service will shortly also be available through the Uber platform, following a three-way partnership announced on 26 March between Verne, Pony.ai, and Uber.
The vehicles in service are Arcfox Alpha T5 robotaxis equipped with Pony.ai’s seventh-generation autonomous driving system. They operate autonomously, but trained safety operators are onboard during this early phase of the rollout.
The three companies have said they aim to transition to fully driverless operations as soon as regulatory approvals and safety performance benchmarks allow.
The 💜 of EU tech
The latest rumblings from the EU tech scene, a story from our wise ol’ founder Boris, and some questionable AI art. It’s free, every week, in your inbox. Sign up now!
Under the partnership structure, Pony.ai provides the autonomous driving technology; Verne owns the fleet and manages operations on the ground, including regulatory approvals; and Uber integrates the service into its ride-hailing platform.
The result is surprising in geographic terms. Zagreb is a city of under a million people, and Europe’s most prominent autonomous mobility efforts have been concentrated in larger western markets, Waymo has announced plans for a fully driverless service in London in the fourth quarter of 2026, and Germany has hosted multiple competing programmes for years.
Verne’s Croatian origins explain part of the answer. The company has spent years in close discussion with Zagreb’s regulators and local authorities, a process made easier by its ties to Rimac, which is headquartered in the city and is one of Croatia’s highest-profile technology companies.
Marko Pejković, Verne’s co-founder and CEO, said the launch delivered on a commitment the company had made publicly: “We said we would launch in Zagreb in 2026. Today, we did. This is just the start.”
Verne’s current service uses Pony.ai’s technology rather than its own platform, which is still in development. The company originally planned to use Mobileye’s autonomous driving system before switching to Pony.ai ahead of the launch.
Verne has a factory near Zagreb that is expected to begin producing its own purpose-built robotaxi this year, a compact two-seat vehicle with no steering wheel or pedals, designed from the ground up for driverless ride-hailing.
The Arcfox Alpha T5 deployment is understood to be a bridging arrangement while that vehicle reaches production readiness. Beyond Zagreb, Verne has begun permitting discussions with 11 cities across the EU, UK, and the Middle East, with more than 30 additional cities under active consideration.
For Pony.ai, which listed on Nasdaq in late 2024, the Zagreb launch is the first deployment of its technology in commercial service outside China, where it recently reached unit economics breakeven in two tier-one cities.
As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.
The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.
Scarcity has become the new normal
Not even Nvidia is powerful enough to overcome market constraints
Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.
Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.
While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.
With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.
NVIDIA is an AI company now
Gaming GPUs are taking a back seat
Credit: appeconomyinsights.com
NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.
In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.
Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.
The RTX 50 Super GPUs might never get released
A sign of times to come
NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.
The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.
A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.
Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.
So when can we expect RTX 60 GPUs?
Late 2028-ish?
Credit: Lucas Gouveia / How-To Geek
The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.
If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.
If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.
At least current-gen gaming GPUs are still a great option for any PC gamer
If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.
DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.
If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional
Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes.The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.