UFORCE, Ukraine’s first defence tech unicorn, has conducted 150,000 combat missions as unmanned warfare goes commercial



TL;DR

UFORCE, a Ukrainian-British defence technology startup formed from nine merged companies, has conducted more than 150,000 combat missions, achieved a billion-dollar valuation, and is at the centre of what Ukraine says was the first military operation in history in which territory was seized using only robots and drones. The company is scaling production as unmanned warfare moves from hypothesis to balance sheet.

In April, Ukrainian President Volodymyr Zelensky announced that his forces had, for the first time in the history of warfare, seized an enemy position using only unmanned systems. No infantry. No human soldiers entering the contested ground. Drones and ground robots identified the target, suppressed defensive fire, and captured the position without a single Ukrainian casualty. The claim has not been independently verified in detail, and Ukraine’s military has declined to provide specifics. But the company at the centre of the operation, a Ukrainian-British defence technology startup called UFORCE, has conducted more than 150,000 combat missions since Russia’s full-scale invasion in 2022, achieved unicorn status with a valuation exceeding one billion dollars, and is now scaling production from a discreet London headquarters designed, the company says, to protect it from Russian sabotage. The age of unmanned warfare is no longer a conference-circuit prediction. It is a line item on a defence contractor’s balance sheet.

The company

UFORCE was formed through the merger of nine Ukrainian defence companies that had been collaborating during the war. It is led by Oleg Rogynskyy, the former founder of People.ai, and Oleksii Honcharuk, a former prime minister of Ukraine. The company develops air, sea, and land drones, employs more than 1,000 engineers, developers, and operators across six European countries, and reported 450 per cent booking growth in 2025. In March, it raised 50 million dollars at a valuation exceeding one billion dollars, becoming Ukraine’s first defence technology unicorn. Ukraine has become the world’s testing ground for military robots, and UFORCE is the company that has most effectively converted that testing ground into a commercial enterprise.

The product portfolio spans the domains of the conflict. UFORCE’s MAGURA maritime drones have struck more than 12 Russian warships in the Black Sea, including the first recorded instance of an uncrewed surface vessel shooting down a manned helicopter and fighter jet. Its Nemesis strike drones conduct precision attacks. Its ground-based systems use software-assisted targeting to engage enemy positions. The company also develops counter-drone technology and battlefield management software that coordinates operations across multiple unmanned platforms simultaneously. The 150,000 combat missions figure encompasses air, sea, and land operations conducted since 2022, a scale of deployment that no Western defence technology company, including the much larger and better-funded Anduril Industries, has matched in live combat.

The operation

Zelensky’s April video showcased a range of Ukrainian-developed robotic weapons systems including Ratel, TerMIT, Ardal, Rys, Zmiy, Protector, and Volia ground robots, which have collectively conducted more than 22,000 missions in just three months. The president was explicit about the significance: unmanned systems had taken territory that would have cost human lives to capture. Rhiannon Padley, UFORCE’s UK director of strategic partnerships, would not comment on the specific operation shown in Zelensky’s video but confirmed that the company’s air, land, and sea drones are currently being used in active combat operations. She added that robots fighting robots was becoming more common and predicted that unmanned systems would eventually outnumber human soldiers on the battlefield.

Russia is fielding its own unmanned ground systems, deploying robots designed to deliver explosives into Ukrainian positions. Both sides are locked in an arms race in which the development cycle has compressed from years to weeks, with field modifications, software updates, and entirely new platform designs iterating at a pace that traditional defence procurement processes were never designed to accommodate. The surge in European defence stocks reflects the broader market’s recognition that military technology is shifting from hardware platforms built over decades to software-defined systems iterated in months, and that the companies building those systems look more like tech startups than like BAE Systems or Lockheed Martin.

The industry

UFORCE is part of a generation of so-called neo-prime defence companies challenging the established contractors. Anduril Industries, founded by Oculus VR co-creator Palmer Luckey, conducted its first test flight of an autonomous fighter jet in February, has secured billions in US military contracts, and is building Arsenal-1, a one billion dollar manufacturing facility in Ohio targeting 5 million square feet of production capacity. Ukrainian drone startups are increasingly seeking to convert wartime technology into dual-use commercial applications, and the broader European defence technology sector raised 2.3 billion euros in 2025, more than double the figure for 2024, with German startups capturing 90 per cent of the continent’s defence technology investment in the first half of the year.

Europe’s military AI capabilities are being shaped by alliances between AI labs and defence specialists, such as the partnership between Helsing, a Munich-based military AI company valued at 12 billion euros, and Mistral, the French foundation model developer. The convergence of AI and defence has accelerated a debate that the Ukraine conflict has made unavoidable. While most drones on both sides are still operated remotely by human pilots, the trajectory is toward increasing autonomy. Anduril has stated that some of its systems can autonomously complete the final phase of an attack. In January, US Defence Secretary Pete Hegseth declared that the country needs to become an “AI-first warfighting force.” China is expanding its own AI-enabled military systems. The UN General Assembly adopted a resolution in November 2025 with 156 states in favour calling for negotiations on autonomous weapons, but no binding framework has emerged.

The question

The ethical implications of autonomous weapons systems have followed the technology from conference rooms into combat zones. Patrick Wilcken of Amnesty International has warned that delegating life-and-death decisions to machines poses profound ethical and human rights risks, particularly around accountability when autonomous systems cause civilian casualties. Defence manufacturers argue that keeping a human in the loop addresses such concerns and that computing reduces errors in what the military calls the kill chain. “Humans need rest and food, and under combat conditions those needs aren’t always met,” said Rich Drake, Anduril’s UK general manager. The argument is pragmatic: machines do not suffer fatigue, fear, or the cognitive degradation that leads to errors under fire. The counterargument is moral: the decision to take a life should not be optimised for efficiency.

Ukraine’s emergence as a global defence technology leader has been driven by necessity rather than choice. A country fighting for survival against a larger adversary has innovated faster than any peacetime research programme could, producing drone production capacity that scaled from 5,000 units in 2022 to four million by the end of 2024. UFORCE’s billion-dollar valuation is the financial expression of that innovation. But the technology being forged in Ukraine will not stay in Ukraine. The company operates across six European countries and is positioning itself for export markets. The unmanned systems that have proven their effectiveness against Russian forces will be offered to other militaries, other conflicts, and other contexts in which the calculus of human risk makes robotic warfare not just possible but, for the governments making the decisions, preferable. Melanie Sisson of the Brookings Institution described Ukraine as a major teacher in the future of national defence. The lesson it is teaching is that the battlefield of the near future will have more robots than soldiers. The companies building those robots are already profitable, already scaling, and already worth a billion dollars.



Source link

Leave a Reply

Subscribe to Our Newsletter

Get our latest articles delivered straight to your inbox. No spam, we promise.

Recent Reviews


Modern displays are amazing when it comes to detail, brightness, color, and all the ingredients that make for an impressive picture—except motion clarity.

CRT screens are still the king of motion clarity, but plasma flat-panel screens hold a respectable second place, and in many ways I still miss my old 720p 51-inch plasma TV and the crisp motion I gave up by switching to a 4K LCD.

Plasma solved motion the “right” way

Plasma displays didn’t just show an image—they flashed it.

While they operate on different principles, CRTs and plasma TVs have a few things in common. First, the phosphors used by CRTs and plasma displays are the same. Second, because these phosphors fade quickly, they need to be continuously refreshed.

In a CRT, the electron beam scanning from the top to the bottom of the screen achieves this, and in a plasma, a high-speed electric pulse does the same. Because of this rapid pulse-and-fade, these screen technologies have crisp perceptual motion, since our brains tend to interpret moving images that don’t pulse as “smearing” across our retinas.

The pulsing nature of plasma technology isn’t the only reason for its better motion reproduction. These screens also have very low latency and very fast pixel response times. Combined, it’s not quite as good as CRT motion handling, but it’s significantly better than LCD and OLED technology, even today.

Modern TVs rely on sample-and-hold—and that’s the problem

Stand and deliver blurry images

Blur Busters UFO Test

Modern LCD and OLED televisions are “sample and hold” technologies. They can hold each frame of video perfectly for the entire duration of that frame without deviating in brightness and then instantly snap to the next frame without any dipping to black in-between.

On paper, this sounds like a good thing, but your eyes don’t stay still when tracking motion. As they follow a moving object, the image being held on screen effectively drags across your retina, creating the perception of blur. Even if the panel itself is perfectly sharp.

You might not even realize how blurry motion is on modern displays if all you’ve ever seen with the naked eye is an LCD or plasma. However, if you see a CRT or plasma in person, the difference is quite striking.

The sample and hold issue means that no matter how much you increase the refresh rate, that type of blur persists. It’s why my 85Hz CRT monitor is clearly less blurry in motion than my 240Hz LCD monitor. It’s especially apparent when you’re playing 2D games that scroll the entire screen, with LCDs or OLEDs smearing the image in a way that gives me a bit of a headache if I’m being honest.

Playing Diablo 2 on a CRT. Credit: Sydney Louw Butler/Shutterstock.com

It creates this weird situation where a modern TV can be incredibly sharp in a freeze frame but somehow look softer than a lower-resolution display that isn’t sample and hold as soon as you press play.

Motion interpolation is a workaround, not a solution

It’s an abomination, that’s what it is

One of the “fixes” that TV makers came up with to reduce unwanted motion blur is a technology known as frame interpolation, or more commonly “motion smoothing.” Here an algorithm creates fake frames that guess at what the middle step of motion would look like if it were captured. This creates a high frame-rate video output, which we see as smoother and more crisp.

While this doesn’t take away sample-and-hold blur, it does improve motion clarity. Unfortunately, it also destroys the intended frame rate that shows and movies were meant to be seen at. It’s also useless for video games, because it introduces an enormous amount of input lag. NVIDIA’s DLSS technology is also frame interpolation, but it works for games because of several mitigations NVIDIA put into the technology. These measures don’t exist on TVs.

While some people think motion smoothing isn’t all bad, TV makers are no longer activating it by default as much anymore, and my advice is to always turn it off because the trade-offs are just not worth it.

Screenshot 2025-07-01 at 9.21.03 AM

7/10

Brand

TCL

Display Size

85-inches

The 2025 model TCL QM6K Google TV delivers a stunningly clear and bright picture with a new Mini-LED panel, improved local dimming zones, Dolby Vision IQ, and a neat new Halo Control system for improved visuals. Get this TV and elevate your living room. 


Black frame insertion tries to recreate plasma—but comes with trade-offs

Who turned out the lights?

The other trick sample-and-hold screens have to mimic what CRTs and plasma TVs do naturally is called BFI, or Black Frame Insertion. As the name suggests, the display inserts a full black frame between every original frame. This provides an instant and dramatic increase in motion clarity. However, it also has a big impact on brightness. As much as half of the light is now gone, so the image is much dimmer. Pushing overall brightness to compensate makes things hotter and more energy-hungry.

Some BFI implementations cause visible flicker, for which I personally have no tolerance at all, but the biggest problem here is that BFI doesn’t have the smooth pulsing roll off of the phosphors used in CRTs and plasma.


The future might circle back—but we’re not there yet

That might be changing, however, because a new generation of LCDs can leverage the power of multi-zone backlight technology to strobe the backlight across the screen in a way that mimics a CRT scanline.

NVIDIA’s G-SYNC Pulsar has received rave reviews from the biggest motion blur haters, and I sincerely hope that a similar technology becomes standard in TVs going ahead, so we can go back to enjoying the crisp motion we used to have without all the compromises.



Source link