The PS5 has been my best investment in the last 6 years (because it actually went up in value)


Remember when buying a console felt like buying tech… not stocks? Back in the good old days of the PlayStation 2, PlayStation 3, and even the PlayStation 4, there was a simple, beautiful rule: wait long enough, and it’ll get cheaper. Early adopters paid the premium, patient gamers got the deals, and everyone lived happily ever after.

Fast forward to 2026, and the PlayStation 5 has decided to flip that rule on its head, throw it into a volcano, and charge you extra for the privilege of watching it burn. I bought it in 2020 for $499. Now, that same console effectively costs $649. That’s roughly a 30% return in six years. Not bad for something whose primary job is letting people fall off buildings in Spider-Man and ignore real-life responsibilities. And the wildest part? This isn’t some limited-edition collector’s item. This is just… the regular console.

And the best part? This isn’t even the first hike. This is now a pattern. A tradition. A ritual, almost. Every couple of years, Sony looks at the calendar and goes, “You know what this needs? More money.”

The “I’ll Buy It Later” Tax

There used to be a rhythm to gaming. You’d wait a year or two, grab a discounted console, pick up games for half price, and feel like a genius for not rushing in. Patience was rewarded. Delayed gratification actually meant something. Now? Waiting just means… paying more later. That’s not how technology is supposed to work. TVs get cheaper. Smartphones get discounted. Laptops drop in price faster than their battery percentage. But the PS5? It’s aging like fine wine. Except instead of getting better, it’s just getting more expensive.

And yes, Sony has its reasons. Inflation. Supply chain volatilities. Rising component costs. The whole “global economic pressures” bingo card. The AI boom, too, is quietly nudging memory and storage prices upward. All valid. All real. But none of that changes how absurd it feels to see a six-year-old console cost more than it did at launch. Because this isn’t just inflation, it’s expectation-breaking. Consoles aren’t supposed to go up in price mid-cycle. That’s not the script.

The Premium Tier Problem

Then there’s the PS5 Pro. At $899, it doesn’t even pretend to be mainstream anymore. It’s not just a console, but a statement. A velvet rope. A quiet little nod that says, “This isn’t for everyone.”

Sony is probably having the best sales of PlayStation 5 Pros right now because my timeline is filled with people purchasing their PS5 Pro before the price increases… pic.twitter.com/cHLIXhdCmq

— NikTek (@NikTek) March 28, 2026

You can absolutely play the same games on the base PS5. But the Pro? That’s for the people who want ray-traced reflections in puddles so realistic they can see their financial decisions staring back at them. It’s the gaming equivalent of showing up to a grocery store in a luxury SUV. Same destination, wildly different energy. And now people are rushing to buy the Pro, because nobody wants to pay an added premium for an already premium console.

Gaming’s Growing Price Tag

Here’s the part that stings a little more. Gaming used to be the accessible option. You bought a console, maybe picked up a few games over time, and you were set for years. Compared to building a gaming PC, it was the budget-friendly entry point. Sure, the gap still exists, considering this is quite possibly the worst time to be building a new PC. Then again, owning a PS5 today isn’t just about buying the console.

You’ve got to factor in $600+ hardware, plus $70 games, plus Subscriptions for online play. Not to forget, you still need to fork out extra for storage upgrades because every game is 100GB minimum. Stack it all together, and suddenly, gaming doesn’t feel casual anymore. It feels intentional and expensive.

Casual vs Enthusiast: The Split is Real

Here’s the part people don’t talk about enough. Casual gaming didn’t disappear; it just evolved. Mobile games, cloud streaming, play-anywhere platforms… You don’t need expensive hardware to play anymore. But to own games? To run them locally, on dedicated hardware, at full fidelity? That’s becoming enthusiast territory.

Exactly like vinyl records. Or mechanical keyboards. Or those people who insist on grinding their own coffee beans at 6 AM. Owning a console in 2026 isn’t just about gaming. It’s also about choosing the “premium” version of the hobby. And yeah, it comes with a premium price.

The GTA VI Factor

And let’s not pretend timing is a coincidence here. With Grand Theft Auto VI around the corner, Sony knows exactly what kind of leverage it has.

Everyone’s been waiting. Everyone’s curious. And everyone knows they’ll want to play it properly.

At this point, the PS5 feels less like a console and more like a hostage negotiator. “Oh, you want to explore a brand-new open world in 4K? That’ll be $649. Appreciate the investment.”

Buy Early, Apparently?

So here I am, clutching my 2020 launch edition like it’s a bar of solid bullion. It’s gotten old, it’s a little dusty, and the controller drift is real. But it’s also the only thing in my house that’s actually making me money. Which probably says more about my financial decisions than the console itself.

Still, if there’s one lesson here, it’s this: The best time to buy a console was yesterday. The second-best time is… probably not tomorrow. Because if the last six years have taught us anything, it’s that gaming hardware doesn’t always follow the rules anymore. And honestly? That might be the weirdest plot twist this industry has pulled off yet.



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Recent Reviews


As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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