SpaceX has spent more than $15 billion on Starship


SpaceX has spent more than $15 billion developing its Starship megarocket and is pushing for a launch cadence that would make space access resemble an airline schedule rather than a government programme, Reuters reported on Friday, drawing on the company’s confidential pre-IPO prospectus.

The figure quantifies, for the first time, the cumulative cost of the development programme that underpins the more speculative two-thirds of SpaceX’s targeted $1.75 trillion IPO valuation.

The prospectus, which Reuters has been reporting on for the past week ahead of the public S-1 filing, shows SpaceX’s capital expenditure surged nearly fivefold from $5.6 billion in 2024 to $20.7 billion in 2025.

Of that 2025 capex, $12.7 billion was directed at AI initiatives, exceeding spending on the company’s core space and satellite operations. The result was a swing from $791 million in net profit in 2024 to a $4.94 billion net loss in 2025, a swing driven less by Starship itself, which has been a steady multi-billion-dollar drag for years, than by the absorption of xAI in February 2026 and the build-out of Starlink-adjacent AI infrastructure that the merged entity now sits on.

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Starlink remains the financial engine: $11.4 billion in 2025 revenue and $4.4 billion in operating profit. Total SpaceX revenue for 2025 has been reported at approximately $15–$16 billion.

Starlink had 9 million subscribers at year-end 2025, with Quilty Space projecting growth to 16.8 million by the end of 2026, and total SpaceX 2026 revenue tracking towards roughly $20 billion with $14 billion in EBITDA.

‘Airline-like rocketry’ is the engineering ask

‘Airline-like rocketry’ captures Musk’s longstanding ambition for Starship: launches that happen on a daily or hourly schedule, with rapid turnaround between flights, vehicle reuse measured in dozens or hundreds of cycles, and per-kilogram launch costs that fall by orders of magnitude rather than percentages. 

Today, sending one kilogram to orbit on a Falcon 9 costs commercial customers between $2,700 and $3,000, already the lowest price on the market by a wide margin. Starship’s stated target is $10–$100 per kilogram, a 30- to 300-fold reduction.

The arithmetic of that target depends on a single assumption: that a Starship vehicle costing approximately $90 million to build can fly 100 times, spreading construction cost across all 100 missions.

Whether that flight rate is achievable is the question Flight 12, the first launch of Starship Version 3, is meant to begin answering. SpaceX completed the first full static fire of Booster 19 with all 33 Raptor 3 engines firing simultaneously on April 14, generating approximately 9,240 tonnes of thrust, more than any launch vehicle in history.

The inaugural V3 flight is targeting early to mid-May 2026, just before the IPO roadshow begins in the week of June 8. The Federal Aviation Administration has authorised SpaceX to increase its launch cadence at Starbase from 5 to up to 25 launches per year as of May 2025, and a separate February 2026 authorisation cleared up to 44 Starship-Super Heavy launches per year at Pad LC-39A in Florida.

The track record on cadence promises is mixed. SpaceX flew 5 Starship test flights in 2025 against a stated target of 25, a fivefold miss that mirrors the proportional slip Falcon Heavy showed in 2013.

Operational programmes have tracked closer: 170 Falcon launches in 2025 against the company’s public targets, Starlink subscriber growth within roughly 10% of plan since 2022, and Falcon 9 reaching 32 flights on a single booster.

The pattern of New Market Pitch’s milestone tracking is consistent: SpaceX hardware engineering goals are typically delivered, but two to five years late, while operational programmes once a vehicle reaches serial production track within roughly 10% of target. Starship is currently in the first category.

The IPO context

The Starship spending disclosure lands in the middle of a Reuters series on the SpaceX prospectus that is, in effect, the public version of an investor roadshow document SpaceX has not yet formally distributed.

The now-public S-1 confirms that Musk holds approximately 42% of SpaceX equity but controls roughly 79% of votes through a dual-class share structure. The IPO targets a $1.75 trillion valuation and a raise of up to $75 billion, more than 2.5 times Saudi Aramco’s $29.4 billion 2019 record.

Twenty-one banks are managing the offering, internally code-named Project Apex, with a Nasdaq listing targeted for June and an unusual 30% retail allocation against the typical 5–10%.

The Starship $15 billion figure is the number that anchors the speculative half of the valuation thesis. PitchBook’s analysis values SpaceX at 95 times 2025 revenue, with a fair-value range of $1.1–$1.7 trillion.

Morningstar called the $1.5 trillion target ‘expensive and risky, but not irrational.’ Roughly one third of the $1.75 trillion target is defensible on proven Starlink and launch cash flow; the remaining two thirds rests on Starship V3 reaching orbit reliably, orbital propellant transfer working at scale, Direct-to-Cell scaling beyond initial deployment, the Artemis III lunar lander mission, the orbital AI data centre buildout, and Mars.

Blue Owl’s 10x return on its SpaceX position, disclosed this week alongside Meta bond financing and Anthropic’s near-$900 billion fundraise, reflects the degree to which 2026 financial markets are now organised around a single underlying bet: that the current generation of AI infrastructure companies will be worth multiples of today’s already extraordinary valuations.

The single-vehicle dependency

The prospectus is unusually direct about the dependency. “Any failure or delay in the development of Starship at scale would delay or limit our ability to execute our growth strategy,” the S-1 says.

The vehicle is the prerequisite for Starlink Version 3 satellites (which are too large for Falcon 9), for orbital AI data centres (which require throwing GPU clusters into orbit at a cost-per-kilogram unreachable on Falcon 9), for NASA’s Artemis III lunar landing (which uses a Starship variant as the Human Landing System), and for any future Mars mission.

The single-vehicle dependency is what makes the $15 billion figure structurally important rather than just operationally relevant. The capital is not optional spend; it is a precondition for the rest of the business plan.

Musk’s historical track record on Starship timelines is the cleanest predictor of where the spending lands relative to the IPO. Engineering milestones tend to ship eventually: Falcon Heavy was 5 years late, Crew Dragon 3 years, Starship’s first orbital attempt 21 months, the Super Heavy booster catch 6 to 12 months. The Starship 25-flight target for 2025 missed by 5x.

The Mars dates have a 0% on-time record across four iterations (2018, 2021, 2024, 2026). For investors pricing the IPO at 95x revenue, the relevant question is not whether Starship eventually works — the engineering track record suggests it does — but whether it works on a timeline consistent with the cash flows the valuation implies. As the conflicts of interest piece we wrote last month documented, the entanglement between SpaceX’s defence contracts, NASA dependencies, and Musk’s political position adds a second layer of execution risk that is not captured in the engineering timeline alone.

What Flight 12 will tell investors

Flight 12 is more than an engineering milestone. A successful V3 orbital test before the June IPO would validate the next-generation launch architecture, demonstrate progress toward the Artemis lunar lander timeline, and reinforce the long-term thesis that Starship will reduce launch costs by an order of magnitude.

A failure or significant delay would give skeptics ammunition during pricing negotiations and could meaningfully compress the valuation range PitchBook and Morningstar have already qualified as expensive and risky. The investor roadshow begins, on current scheduling, the week of June 8, with a major investor event on June 11 and a Nasdaq listing target of late June.

If Flight 12 succeeds and the launch cadence Reuters describes as ‘airline-like’ begins to materialise even at a fraction of the long-term ambition, the $15 billion in cumulative Starship spending becomes the most successful private R&D investment in the history of aerospace.

If Flight 12 fails or slips, that figure becomes the cleanest single number for skeptics to point at when arguing that the IPO is mispriced. Either way, the Reuters disclosure has put a number on the bet. The next four weeks will determine which side of the bet the market takes.



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The Windows Insider Program is about to get much easier

Ed Bott / Elyse Betters Picaro / ZDNET

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ZDNET’s key takeaways

  • Microsoft is making the Insider Program less complicated.
  • Beta channel will be a more reliable preview of the next retail release.
  • Other changes will allow testers to quickly enable/disable new features.

Last month, Microsoft took official notice of its customers’ many complaints about Windows 11. Pavan Davaluri, the executive vice president who runs the Windows and Devices group, promised sweeping changes to Windows 11. Today, the company announced the first of those changes in a post authored by Alec Oot, who’s been the principal group product manager for the Windows Insider Program since January 2024.

Those changes will streamline the Insider program, which has lost sight of its original goals in the past few years. (For a brief history of the program and what had gone wrong, see my post from last November: “The Windows Insider Program is a confusing mess.”)

Also: If Microsoft really wants to fix Windows 11, it should do these four things ASAP

If you’re currently participating in the Windows Insider Program, these are meaningful changes. Here’s what you can expect.

Simplifying the Insider channel lineup

Throughout the Windows 11 era, signing up for the Insider program has required choosing one of four channels using a dialog in Windows Settings. Here’s what those options look like today on one of my test PCs.

insider-program-channels-lineup-old

The current Insider channel lineup is confusing, to say the least.

Screenshot by Ed Bott/ZDNET

Which channel should you choose? As the company admitted in today’s post, “the channel structure became confusing. It was not clear what channel to pick based on what you wanted to get out of the program.”

The new lineup consists of two primary channels: Experimental and Beta. The Release Preview channel will still be available, primarily for the benefit of corporate customers who want early access to production builds a few days before their official release. That option will be available under the Advanced Options section.

windows-insider-channel-lineup-new

This simplified lineup is easier to follow. Beta is the upcoming retail release, Experimental is for the adventurous.

Screenshot courtesy of Microsoft

Here’s Microsoft’s official description of what’s in each channel now, with the company’s emphasis retained:

  • Experimental replaces what were previously the Dev and Canary channels. The name is deliberate: you’re getting early access to features under active development, with the understanding that what you see may change, get delayed, or not ship at all. We’ve heard your feedback that you want to access and contribute to features early in development and this is the channel to do that.
  • Beta is a refresh of the previous Beta Channel and previews what we plan to ship in the coming weeks. The big change: we’re ending gradual feature rollouts in Beta. When we announce a feature in a Beta update and you take that update, you will have that feature. You may occasionally see small differences within a feature as we test variations, but the feature itself will always be on your device.

These changes will apply to the Windows Insider Program for Business as well.

Offering a choice of platforms

For those testers who want to tinker with the bleeding edge of Windows development, a few additional options will be available in the Experimental channel. These advanced options will allow you to choose from a platform that’s aligned to a currently supported retail build. Currently, that’s Windows 11 version 25H2 or 26H1, with the latter being exclusively for new hardware arriving soon with Snapdragon X2 Arm chips.

Also: Microsoft account vs. local account: How to choose

There will also be a Future Platforms option, which represents a preview build that is not aligned to a retail version of Windows. According to today’s announcement, this option is “aimed at users who are looking to be at the forefront of platform development. Insiders looking for the earliest access to features should remain on a version aligned to a retail build.”

windows-insider-advanced-options-new

The Future Platforms option is the equivalent of the current Canary channel

Screenshot courtesy of Microsoft

Minimizing the chaos of Controlled Feature Rollout

Last month, I urged Microsoft to stop using its Controlled Feature Rollout technology, especially for builds in the Beta channel. Apparently, someone in Redmond was listening.

One of the most common questions we receive from Insiders is “why don’t I have access to a feature that’s been announced in a WIP blog?” This is usually due to a technology called Controlled Feature Rollout (CFR), a gradual process of rolling out new features to ensure quality before releasing to wider audiences. These gradual rollouts are an industry standard that help us measure impact before releasing more broadly. But they also make your experience unpredictable and often mean you don’t get the new features that motivated many of you to join the Insider program to begin with.

Moving forward, Insider builds in the Beta channel will no longer suffer from this gradual rollout of features. Meanwhile, the company says, “Insiders in the Experimental channel will have a new ability to enable or disable specific features via the new Feature Flags page on the Windows Insider Program settings page.”

windows-insider-feature-flags

Builds in the Experimental channel will include the option to turn new features on or off.

Screenshot courtesy of Microsoft

Not every feature will be available from this list, but the intent is to add those flags for “visible new features” that are announced as part of a new Insider build.

Making it easier to change channels

The final change announced today is one I didn’t see coming. Historically, leaving the Windows Insider Program or downgrading a channel (from Dev to Beta, for example) has required a full wipe and reinstall. That’s a major hurdle and a big impediment to anyone who doesn’t have the time or technical skills to do that sort of migration.

Also: Why Microsoft is forcing Windows 11 25H2 update on all eligible PCs

Beginning with the new channel lineup, it should be easier to change channels or leave the program without jumping through a bunch of hoops.

To make this a more streamlined and consistent experience, we’re making some behind the scenes changes to enable Insider builds to use an in-place upgrade (IPU) to hop between versions. This will allow in most cases Insiders to move between Experimental, Beta, and Release Preview on the same Windows core version, or leave the program without a clean install. An IPU takes a bit more time than your normal update but migrates your apps, settings, and data in-place.

If you’ve chosen one of the future platforms from the Experimental channel, those options don’t apply. To move back to a supported retail platform, you’ll need to do a clean install.

Also: Apple, Google, and Microsoft join Anthropic’s Project Glasswing to defend world’s most critical software

The upshot of all these changes should make things a lot clearer for anyone trying to figure out what’s coming in the next big feature update. Beta channel updates, for example, should offer a more accurate preview of what’s coming in the next big feature update, so over the next month or two we should get a better picture of what’s coming in the 26H2 release, due in October.

When can we start to see those changes rolling out to the general public? Stay tuned.





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