Semrush Brand Visibility Framework launches at Adobe Summit as AI search rewrites discovery rules



Summary: Semrush launched a Brand Visibility Framework at Adobe Summit introducing “Agentic Search Optimisation” as a new discipline for measuring brand presence across AI-generated answers, traditional search, and autonomous AI agents, drawing on 213 million LLM prompts. The framework arrives as organic click-through rates have dropped 61% on queries with AI Overviews, 62% of brands are invisible to generative AI, and Semrush’s own AI product revenue has grown 850% to $38 million ARR, all while the company awaits completion of its $1.9 billion acquisition by Adobe.

Semrush used its slot at Adobe Summit in Las Vegas to launch what it calls a Brand Visibility Framework, a strategic model for measuring how brands are discovered across traditional search engines, AI-generated answers, and autonomous AI agents. The framework introduces “Agentic Search Optimisation” as a new operational discipline and draws on a database of more than 213 million large language model prompts to show brands exactly how they are being discussed, recommended, or ignored inside systems where no human ever clicks a link.

The timing is not coincidental. Semrush is in the process of being acquired by Adobe for $1.9 billion, a deal announced in November 2025 and expected to close in the first half of this year. The framework positions Semrush’s capabilities as the visibility layer within Adobe’s marketing stack at a moment when the question of where brands appear is being fundamentally rewritten by AI.

The problem the framework addresses

The data behind the framework is bleak for anyone whose business depends on organic search traffic. Gartner predicted in February 2024 that traditional search engine volume would drop 25% by 2026 due to AI chatbots and virtual agents. The prediction is tracking. Google’s AI Overviews now trigger on 48% of all tracked search queries, a 58% increase year over year, and on 80 to 88% of informational queries depending on the industry. Organic click-through rates have plummeted 61% for queries where AI Overviews appear, according to Seer Interactive. Paid search click-through rates crashed from roughly 11% to 3% in a single month last year.

Zero-click searches, where a user gets an answer without visiting any website, increased from 56% to 69% of all queries between May 2024 and May 2025. ChatGPT now has 800 million weekly active users. Perplexity processed 780 million queries in May 2025 alone. The traffic that does arrive from AI search converts at 14.2%, compared with 2.8% from traditional Google search, but there is dramatically less of it, and brands have almost no control over whether an AI system mentions them at all.

The most striking finding in the research accompanying the framework is the disconnect between investment and visibility. While 94% of brands invest heavily in traditional SEO, 62% are what Semrush calls “technically invisible” to generative AI models. Only 8 to 12% overlap exists between the results that appear in AI-generated answers and those that rank well in traditional search. ChatGPT Search primarily cites pages ranked 21st or lower, meaning the entire edifice of search engine optimisation, the industry Semrush built its business on, does not reliably translate into visibility in the systems that are replacing it.

What the framework proposes

Semrush defines brand visibility as “the degree to which a brand is discoverable, authoritatively represented, and commercially actionable across both human- and machine-mediated discovery surfaces.” The framework arrives as a two-part research series: one covering execution of what it calls a Brand Visibility Operating Model, the other offering a strategic overview for chief marketing officers navigating AI search.

The operational centrepiece is Agentic Search Optimisation, which Semrush distinguishes from traditional SEO. Where search engine optimisation was built for a world in which a human scanned a list of links and chose one, Agentic Search Optimisation is built for a world in which an AI agent evaluates brand relevance and authority on behalf of the user, then surfaces a recommendation without presenting alternatives. The distinction matters because the mechanics are different. AI systems do not rank pages. They synthesise answers from training data, real-time retrieval, and internal reasoning, and the factors that determine whether a brand is included in that synthesis are not the same factors that determine whether it ranks on page one of Google.

The framework builds on Semrush’s AI Visibility Index, launched in October 2025, which tracks brand mentions, mention position, website citations, and share of voice across ChatGPT, Google AI Mode, Perplexity, and Gemini. The index draws on the 213 million LLM prompt database to function as what Semrush describes as “keyword research for AI,” mapping the topics, intent, and volume of queries that users direct at AI systems rather than search engines.

The commercial context

Semrush reported $443.6 million in revenue for fiscal 2025, up 18% year over year, with annual recurring revenue reaching $471.4 million. The company has 117,000 paying customers and more than 10 million total users. But the most telling number is the growth of its AI products: annualised recurring revenue from AI-specific tools surpassed $38 million, up from $4 million the prior year, representing roughly 850% growth. Customers paying more than $50,000 annually grew 74%.

The Adobe acquisition, at $12 per share in an all-cash deal, values Semrush at approximately $1.9 billion. German competition authorities cleared the deal unconditionally in March. UK CMA proceedings are ongoing. The strategic logic is straightforward: Adobe’s marketing cloud has tools for creating and delivering content but lacks a comprehensive layer for understanding where that content is discovered. Semrush provides that layer, and the Brand Visibility Framework effectively serves as the intellectual architecture for how it will fit into Adobe’s product line.

Bill Wagner, who became Semrush’s CEO in March 2025 when co-founder Oleg Shchegolev moved to chief technology officer, framed the shift explicitly. “Search Engine Optimisation continues to be table stakes,” he said, “but marketers now need new tools to navigate the always-changing AI visibility equation.” The company completed a brand identity refresh in March, repositioning itself from an SEO toolkit to what it calls a “brand visibility platform built for the age of AI-driven discovery.”

What it means for the industry

Semrush is not alone in recognising the shift. Ahrefs has added AI Overviews tracking to its Keywords Explorer. Moz Pro launched an AI Visibility feature in open beta. Startups like Lemrock are building commerce layers specifically for AI agents, connecting retailers to ChatGPT, Claude, and Perplexity through a single integration. Some retailers are already reporting traffic declines of up to 30% as consumers shift queries from Google to AI systems.

The framework’s key research finding underscores why this matters organisationally, not just technically. Among teams that are fully aligned on search and AI optimisation, 55% said brand visibility is “clearly measurable and actionable.” Among partially aligned teams, that figure drops to 15.5%. Siloed teams, where SEO, content, and AI strategy are managed separately, reported AI visibility as “very difficult to measure” at a rate of 24.6%. The implication is that the problem is not primarily technological but structural: most marketing organisations are not set up to manage visibility across systems that work fundamentally differently from each other.

The European Commission’s recent preliminary findings under the Digital Markets Act explicitly classified AI chatbots with search functionalities alongside traditional search engines, a regulatory signal that the distinction between “search” and “AI answer” is collapsing in policy as well as practice. For brands, the question is no longer whether AI search will change how they are discovered. It is whether they will be discovered at all.

Semrush’s framework does not answer that question definitively, but it does something that most of the industry’s responses to AI search have not: it names the problem precisely, provides a measurement system for tracking it, and offers an organisational model for addressing it. Whether that model survives contact with the reality of how AI systems actually select and surface brands will determine whether the Brand Visibility Framework becomes a genuine strategic standard or an elaborate product launch dressed in the language of thought leadership.



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As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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