PlayStation6 might not deliver a price shock, but don’t bite too much into the feel-good murmurs


Fresh reports suggest that the next-generation PlayStation console, widely expected to be the successor to the PlayStation 5, may not be as expensive as previously feared. Despite ongoing concerns around rising memory and component costs, early estimates indicate that the PlayStation 6 could launch at a price closer to current PS5 levels rather than crossing the $1,000 mark.

Pricing Expectations Remain Lower Than Worst-Case Fears

According to recent analysis based on supply chain estimates and leaks from a known insider Moore’s Law Is Dead, the PS6 could carry a launch price of around $749.

The report suggests that manufacturing costs for the console may reach roughly $743 per unit, with memory alone accounting for a significant portion of that expense. In fact, around $300 of the cost could come from RAM, while storage components like SSDs also remain expensive.

Even with these pressures, the projected retail price is still relatively close to the PS5’s positioning, especially compared to earlier fears that the next-gen console could exceed $1,000.

Rising Memory And Chip Costs Continue To Pressure Pricing

The biggest uncertainty around PS6 pricing remains the global memory and chip market. Over the past year, demand for AI infrastructure has driven up the cost of RAM and storage components significantly.

Reports indicate that DRAM and SSD prices have surged due to increased demand from data centers and AI companies, limiting supply for consumer electronics.

In some cases, RAM prices have risen dramatically, with certain components seeing multiple-fold increases.

This trend has already impacted current-generation consoles. Sony recently increased PS5 prices globally, citing rising component costs, signaling how deeply supply chain volatility is affecting the gaming industry.

Why The Price Still Might Stay Controlled

Despite these challenges, analysts believe the PS6 may avoid extreme pricing due to a combination of factors.

First, companies like Sony are likely to optimize component choices and production efficiency over time. There is also an expectation that some component prices, particularly memory, could stabilize before the PS6 launches, which is currently rumored for 2027 or later.

Additionally, tariffs and geopolitical factors play a major role. Estimates show that import duties alone could push the console price closer to $900 or more, depending on market conditions at launch.

However, if these external pressures ease, the final retail price could remain within a more consumer-friendly range.

What This Means For Gamers

For gamers, the takeaway is cautiously optimistic. While next-generation hardware is expected to become more expensive due to advanced components and AI-driven features, the PS6 may still remain within a familiar pricing bracket.

That said, the volatility of the supply chain means nothing is guaranteed. Pricing could shift significantly depending on memory costs, tariffs, and global demand closer to launch.

What Comes Next

Sony has yet to officially reveal any details about the PlayStation 6, and a launch is still several years away. Reports suggest the company may delay announcements until market conditions stabilize, particularly around memory supply and pricing.

In the meantime, the industry continues to grapple with rising costs and supply chain uncertainty. As AI demand grows and chip shortages persist, the next few years will likely play a crucial role in determining not just the PS6’s price, but the future affordability of gaming hardware as a whole.



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Recent Reviews


After being teased in the second beta, the new “Bubbles” feature is finally available in Android 17 Beta 3. This is the biggest change to Android multitasking since split-screen mode. I had to see how it worked—come along with me.

Now, it should be mentioned that this feature will probably look a bit familiar to Samsung Galaxy owners. One UI also allows for putting apps in floating windows, and they minimize into a floating widget. However, as you’ll see, Google’s approach is more restrained.

App Bubbles in Android 17

There’s a lot to like already

First and foremost, putting an app in a “Bubble” allows it to be used on top of whatever’s happening on the screen. The functionality is essentially identical to Android’s older feature of the exact same name, but now it can be used for apps in addition to messaging conversations.

To bubble an app, simply long-press the app icon anywhere you see it. That includes the home screen, app drawer, and the taskbar on foldables and tablets. Select “Bubble” or the small icon depicting a rectangle with an arrow pointing at a dot in the menu.

Bubbles on a phone screen

The app will immediately open in a floating window on top of your current activity. This is the full version of the app, and it works exactly how it would if you opened it normally. You can’t resize the app bubble, but on large-screen devices, you can choose which side it’s on. To minimize the bubble, simply tap outside of it or do the Home gesture—you won’t actually go to the Home Screen.

Multiple apps can be bubbled together—just repeat the process above—but only one can be shown at a time. This is a key difference compared to One UI’s pop-up windows, which can be resized and tiled anywhere on the screen. Here is also where things vary depending on the type of device you’re using.

If you’re using a phone, the current bubbled apps appear in a row of shortcuts above the window. Tap an app icon, and it will instantly come into view within the bubble. On foldables and tablets, the row of icons is much smaller and below the window.

Another difference is how the app bubbles are minimized. On phones, they live in a floating app icon (or stack of icons) on the edge of the screen. You are free to move this around the screen by dragging it. Tapping the minimized bubble will open the last active app in the bubble. On foldables and tablets, the bubble is minimized to the taskbar (if you have it enabled).

Bubbles on a foldable screen

Now, there are a few things to know about managing bubbles. First, tapping the “+” button in the shortcuts row shows previously dismissed bubbles—it’s not for adding a new app bubble. To dismiss an app bubble, you can drag the icon from the shortcuts row and drop it on the “X” that appears at the bottom of the screen.

To remove the entire bubble completely, simply drag it to the “X” at the bottom of the screen. On phones, there’s also an extra “Manage” button below the window with a “Dismiss bubble” option.

Better than split-screen?

Bubbles make sense on smaller screens

That’s pretty much all there is to it. As mentioned, there’s definitely not as much freedom with Bubbles as there is with pop-up windows in One UI. The latter allows you to treat apps like windows on a computer screen. Bubbles are a much more confined experience, but the benefit is that you don’t have to do any organizing.

Samsung One UI pop-up windows

Of course, Android has supported using multiple apps at once with split-screen mode for a while. So, what’s the benefit of Bubbles? On phones, especially, split-screen mode makes apps so small that they’re not very useful.

If you’re making a grocery list while checking the store website, you’re stuck in a very small browser window. Bubbles enables you to essentially use two apps in full size at the same time—it’s even quicker than swiping the gesture bar to switch between apps.

If you’d like to give App Bubbles a try, enroll your qualified Pixel phone in the Android Beta Program. The final release of Android 17 is only a few months away (Q2 2026), but this is an exciting feature to check out right now.

A desktop setup featuring an Android phone, monitor, and mascot, surrounded by red 'missing' labels


Android’s new desktop mode is cool, but it still needs these 5 things

For as long as Android phones have existed, people have dreamed of using them as the brains inside a desktop computing setup. Samsung accomplished this nearly a decade ago, but the rest of the Android world has been left out. Android 17 is finally changing that with a new desktop mode, and I tried it out.



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