Marvel’s Wolverine shows off fittingly gory gameplay as it eyes September 15 release


Insomniac Games used Sony’s latest State of Play to show an extended gameplay trailer for its PS5 exclusive, and the footage makes it pretty clear that this is a Wolverine game built around blood, rage, and close-range brutality.

The trailer shows Logan slicing through Reavers with claw attacks, stealth kills, airborne ambushes, and execution-style finishers that leave the screen covered in blood. The combat appears fast and aggressive, with Logan able to parry, close gaps, and tear through enemies using Techniques such as Tornado Spin and Bull Rush.

The gore will only work if the combat stays smooth

For Marvel’s Wolverine, violence alone will not be enough. Critically acclaimed action titles such as Devil May Cry and Bayonetta have set a high bar for fluid combat, clean movement, and abilities that chain together well. A comic-accurate, gory Wolverine game could still fall flat if it turns into a clunky brawler.

Insomniac has strong superhero action experience on its side. The studio’s Spider-Man games were praised for making melee combat, aerial movement, dodges, gadgets, and environmental attacks flow together smoothly. That matters here because Wolverine needs to feel heavier and more savage than Spider-Man, while still making every slash, counter, leap, and finisher feel responsive.

The footage shown so far is encouraging. Logan’s movement looks heavy without appearing sluggish, and his attacks seem to flow quickly from dodges, leaps, parries, and finishers. The trailer also suggests that Insomniac is giving him enough mobility and ability variety to avoid making every fight feel repetitive.

The most interesting part of the combat system is how closely healing is tied to violence. Insomniac says attacks, parries, and kills build Logan’s Rage, which can be used for stronger attacks or to trigger his Healing Factor. In practice, the recovery loop looks very Wolverine. Survive by staying in the fight and cutting enemies apart.

Jean Grey, Sabretooth, and a very Logan-like setup

The trailer frames Logan’s mission around a grim mutant-capture operation. Logan is tracking Reavers, a cybernetic militia capturing young mutants for Bolivar Trask. That immediately brings to mind Logan, where Reavers were also involved in hunting mutants, though Insomniac is telling its own original story here.

Jean Grey gets a major reveal as a captured mutant and powerful ally, using telekinesis in combat and opening enemies up for Critical Strikes. The trailer also teases Mystique and Sabretooth through avatars and closing footage.

Early reactions across Reddit and X have focused heavily on the gore, executions, and how fluid the combat looks. Some fans are calling it a day-one buy, while others are watching closely to see whether the final game can match the smoothness of the best character-action titles.

Marvel’s Wolverine launches on September 15, 2026, exclusively for PS5. The standard edition costs $69.99, while the Digital Deluxe Edition is priced at $79.99.



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Global law enforcement operation takes First VPN offline

Pierluigi Paganini
May 21, 2026

Police seized First VPN in a global crackdown, exposed its cybercrime users, and shut down infrastructure tied to ransomware and data theft.

A major international law enforcement operation has taken First VPN offline, a service that had become a quiet staple for ransomware crews, data thieves, and other cybercriminals trying to hide in plain sight.

“The coordinated action took place between 19 and 20 May and targeted the infrastructure behind one of the most widely used VPN services in the cybercrime underground.” reads the press release published by Europol. “The gathered intelligence exposed thousands of users linked to the cybercrime ecosystem and generated operational leads connected to ransomware attacks, fraud schemes, and other serious offences worldwide.”

Authorities seized dozens of servers across 27 countries, arrested the administrator, and carried out a search in Ukraine, cutting off an infrastructure that had been used in a wide range of serious investigations.

The service marketed itself as a privacy-first VPN with no logging and no cooperation with law enforcement, which made it appealing not just to ordinary users but also to threat actors looking to mask their activity. That’s the uncomfortable part of the VPN story: the same tools that help people protect privacy on public Wi-Fi or work securely from home are also useful for criminals who want to conceal their origin, route traffic through different regions, and make attribution harder.

“For years, the service, known as ‘First VPN’, was promoted on Russian-speaking cybercrime forums as a trusted tool for remaining beyond the reach of law enforcement. It offered users anonymous payments, hidden infrastructure, and services designed specifically for criminal use.” continues the press release. “‘First VPN’ had become deeply embedded in the cybercrime ecosystem, appearing in almost every major cybercrime investigation supported by Europol in recent years. Criminals used it to conceal their identities and infrastructure while carrying out ransomware attacks, large-scale fraud, data theft, and other serious offences.”

Europol said the service name kept resurfacing in major cybercrime cases, and Eurojust confirmed that investigators had been building the case for years through a joint effort led by French and Dutch authorities. 

What seems to have made this case especially valuable for investigators is that they didn’t just shut the service down, they also got inside its infrastructure before it disappeared. That likely gave them access to user records, connection data, and other evidence that can be used to map criminal activity back to real people and devices.

Authorities dismantled cybercrime infrastructure, including 33 servers and a service based in Ukraine, and seized domains linked to the operation: 1vpns.com, 1vpns.net, 1vpns.org, plus associated onion sites. They also notified users directly and shared information on hundreds of accounts with international partners, which suggests this may lead to follow-on investigations well beyond the VPN itself.

The bigger lesson is simple: privacy tools are not the problem, but criminal operators often rely on the same infrastructure normal users trust. Once that infrastructure is compromised, dismantled, or logged, the illusion of anonymity can disappear very quickly.

“The operation has already generated significant operational results at Europol’s level:

  • 21 Europol-supported investigations advanced through the intelligence obtained.”
  • 83 intelligence packages disseminated;
  • information linked to 506 users shared internationally;

“For years, cybercriminals saw this VPN service as a gateway to anonymity. They believed it would keep them beyond the reach of law enforcement. This operation proves them wrong. Taking it offline removes a critical layer of protection that criminals depended on to operate, communicate and evade law enforcement.” said Edvardas Šileris, Head of Europol’s European Cybercrime Centre

Follow me on Twitter: @securityaffairs and Facebook and Mastodon

Pierluigi Paganini

(SecurityAffairs – hacking, First VPN)







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