Does Android Auto make your phone overheat? Try these 8 ways to cool it down


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ZDNET’s key takeaways

  • Android Auto can cause your phone to overheat due to its intensive data usage.
  • There are several tricks you can use to keep your phone cool.
  • Closing apps, running your car’s AC, and using a new cable can all help.

Android Auto can be an incredibly useful tool, but it’s pretty taxing on your phone. 

When your device is navigating, streaming music, charging, sending data, and more at the same time, it’s no surprise it might start to run hot — especially if you live in a warm climate. I’ve seen high temperature warnings on my phone several times while using Android Auto, and it’s frustrating to have to disconnect or even turn off your device when you need it most.

Also: I saw the future of Android Auto, and now Google has me dreading my own car

8 simple ways to keep your phone from overheating

Fortunately, there are several tricks you can employ to help keep your phone cool while running Android Auto. These might be simple fixes, but they can have a big impact. Here’s the best way to stop your phone from overheating.

1. Go wired instead of wireless

Phones tend to overheat when they’re overworked, and switching to a wired connection can help. Android Auto in wireless mode constantly uses Wi-Fi and Bluetooth together, and using a cable takes some work off your device.

2. Remove your case

Especially while running demanding apps like navigation and music at the same time, your phone can use a little breathing room. This might not make much difference if you have a normal case, but if you have a rugged or heavy case, it’s a good idea to take your phone out of its case for a long drive. 

Also: Android Auto runs faster and smoother now thanks to my 4 easy tweaks

3. Turn off your phone’s screen 

Your phone’s screen uses a lot of power, which in turn makes your device run warmer. If you’re using Android Auto, you likely don’t need your phone’s screen in addition to your car’s screen, so turn off your phone’s display or at least lower its brightness.

4. Use your car’s AC

It’s the lowest of low-tech fixes, but if you’re consistently seeing overheating problems with Android Auto, point one of your car’s vents toward your phone (provided you’re using AC and not heat). Just as gaming PCs use CPU fans to keep the computer’s internals cool, airflow can make a significant difference in your phone, too. 

Also: 6 Android Auto apps I wish I found sooner, because they make every drive easier

If you’re experiencing overheating issues, you’ll probably see an immediate temperature drop and performance boost with a simple redirection of a vent. There are even phone mounts that clip directly into a vent, and a lot of them double as wireless chargers.

5. Only use quality cables

Cheap cables or cables that are worn from years of use can be a big cause of your phone overheating. Android Auto pushes a lot of data, and a bad cable can lead your phone to repeatedly connect and disconnect, draw more power than necessary, or struggle to charge, all of which can cause heat. 

Also: 10 useful cables and connectors I use every day

Make sure you have a high-quality cable that supports both fast data transfer and charging, and that it’s not unnecessarily long, which can cause electrical resistance. (A 3-foot option is probably best.)

6. Close unnecessary apps

Closing apps you don’t need can be surprisingly effective at keeping your phone cool, especially on older devices. Your phone is already taxed while running Android Auto, so close any social media apps that might be refreshing. Photo backup apps, messaging apps, and even shopping apps are usual culprits, but if you want to be safe, restart your phone before firing up Android Auto.  

7. Download maps offline

Especially on a long road trip or a drive in an area with spotty service, downloading a map can help prevent your phone from overheating (you can find the instructions here). Navigation apps pull a lot of data while they’re in use, and offline maps can reduce some of that strain. As long as you still have a connection, you’ll still get features like real-time traffic and accident reports. 

Also: 4 Android Auto settings I always turn on for a safer ride

8. Disable fast charging

Fast charging generates more heat on your device, and while your phone can usually handle it just fine, it can cause trouble if it’s doing several other things simultaneously. Without fast charging, your phone still charges, just at a slower pace that creates less heat. Repeated sessions charging in a hot car can be bad for your battery anyway, so even if you’re not seeing overheating issues, it’s a good idea to use slow charging in a vehicle. To disable fast charging, search for it in your settings and toggle it off. 





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Modern displays are amazing when it comes to detail, brightness, color, and all the ingredients that make for an impressive picture—except motion clarity.

CRT screens are still the king of motion clarity, but plasma flat-panel screens hold a respectable second place, and in many ways I still miss my old 720p 51-inch plasma TV and the crisp motion I gave up by switching to a 4K LCD.

Plasma solved motion the “right” way

Plasma displays didn’t just show an image—they flashed it.

While they operate on different principles, CRTs and plasma TVs have a few things in common. First, the phosphors used by CRTs and plasma displays are the same. Second, because these phosphors fade quickly, they need to be continuously refreshed.

In a CRT, the electron beam scanning from the top to the bottom of the screen achieves this, and in a plasma, a high-speed electric pulse does the same. Because of this rapid pulse-and-fade, these screen technologies have crisp perceptual motion, since our brains tend to interpret moving images that don’t pulse as “smearing” across our retinas.

The pulsing nature of plasma technology isn’t the only reason for its better motion reproduction. These screens also have very low latency and very fast pixel response times. Combined, it’s not quite as good as CRT motion handling, but it’s significantly better than LCD and OLED technology, even today.

Modern TVs rely on sample-and-hold—and that’s the problem

Stand and deliver blurry images

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Modern LCD and OLED televisions are “sample and hold” technologies. They can hold each frame of video perfectly for the entire duration of that frame without deviating in brightness and then instantly snap to the next frame without any dipping to black in-between.

On paper, this sounds like a good thing, but your eyes don’t stay still when tracking motion. As they follow a moving object, the image being held on screen effectively drags across your retina, creating the perception of blur. Even if the panel itself is perfectly sharp.

You might not even realize how blurry motion is on modern displays if all you’ve ever seen with the naked eye is an LCD or plasma. However, if you see a CRT or plasma in person, the difference is quite striking.

The sample and hold issue means that no matter how much you increase the refresh rate, that type of blur persists. It’s why my 85Hz CRT monitor is clearly less blurry in motion than my 240Hz LCD monitor. It’s especially apparent when you’re playing 2D games that scroll the entire screen, with LCDs or OLEDs smearing the image in a way that gives me a bit of a headache if I’m being honest.

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It creates this weird situation where a modern TV can be incredibly sharp in a freeze frame but somehow look softer than a lower-resolution display that isn’t sample and hold as soon as you press play.

Motion interpolation is a workaround, not a solution

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One of the “fixes” that TV makers came up with to reduce unwanted motion blur is a technology known as frame interpolation, or more commonly “motion smoothing.” Here an algorithm creates fake frames that guess at what the middle step of motion would look like if it were captured. This creates a high frame-rate video output, which we see as smoother and more crisp.

While this doesn’t take away sample-and-hold blur, it does improve motion clarity. Unfortunately, it also destroys the intended frame rate that shows and movies were meant to be seen at. It’s also useless for video games, because it introduces an enormous amount of input lag. NVIDIA’s DLSS technology is also frame interpolation, but it works for games because of several mitigations NVIDIA put into the technology. These measures don’t exist on TVs.

While some people think motion smoothing isn’t all bad, TV makers are no longer activating it by default as much anymore, and my advice is to always turn it off because the trade-offs are just not worth it.

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The other trick sample-and-hold screens have to mimic what CRTs and plasma TVs do naturally is called BFI, or Black Frame Insertion. As the name suggests, the display inserts a full black frame between every original frame. This provides an instant and dramatic increase in motion clarity. However, it also has a big impact on brightness. As much as half of the light is now gone, so the image is much dimmer. Pushing overall brightness to compensate makes things hotter and more energy-hungry.

Some BFI implementations cause visible flicker, for which I personally have no tolerance at all, but the biggest problem here is that BFI doesn’t have the smooth pulsing roll off of the phosphors used in CRTs and plasma.


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That might be changing, however, because a new generation of LCDs can leverage the power of multi-zone backlight technology to strobe the backlight across the screen in a way that mimics a CRT scanline.

NVIDIA’s G-SYNC Pulsar has received rave reviews from the biggest motion blur haters, and I sincerely hope that a similar technology becomes standard in TVs going ahead, so we can go back to enjoying the crisp motion we used to have without all the compromises.



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