Figma launches AI agent that designs on the canvas


Summary: Figma is launching its own AI agent that operates directly on the collaborative design canvas, letting users generate, edit, and iterate on designs through natural language prompts. The move follows partnerships with Anthropic and OpenAI and the $200 million Weavy acquisition.

 

For months, Figma has been opening its canvas to other people’s AI. Partnerships with Anthropic and OpenAI gave coding agents such as Claude Code and Codex a direct line into the design tool via MCP. Now the company is shipping an AI agent of its own, one that lives inside the collaborative canvas and can generate, edit, and iterate on designs from a simple text prompt.

The assistant, launching first in Figma Design, lets users describe what they want in plain language and watch the agent produce it on the canvas in real time. Figma says users can run multiple agents simultaneously, each handling a different task, effectively adding AI collaborators to the same multiplayer workspace where human teammates already operate.

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The company claims its underlying models have been fine-tuned specifically for design work, giving the agent an understanding of layout, components, and visual hierarchy that generic large language models lack.

Teams can now collaborate with agents on the multiplayer canvas to test out ideas, visualise edge cases, and refine concepts together without over-indexing on the more tedious parts,” said Loredana Crisan, Figma’s chief design officer, who joined the company from Meta last year after nearly a decade leading product and design teams across Messenger, Instagram, and Meta’s generative AI efforts.

The launch is the latest move in a rapid AI buildout at Figma. In February, the company struck back-to-back partnerships that embedded Anthropic’s Claude Code and OpenAI’s Codex into its design-to-development pipeline through MCP.

Both integrations let developers take a running interface and convert it into an editable Figma frame, or hand a Figma design to a coding agent for production-ready implementation. The new built-in assistant adds a different dimension: rather than bridging code and design, it makes AI a native participant in the design process itself.

That push has been underpinned by acquisitions. Last October, Figma bought Weavy, a Tel Aviv-based startup that had built a node-based AI canvas combining multiple generative models with professional editing tools.

The deal, reportedly valued at roughly $200 million, became Figma Weave, and AI credit monetisation from the product contributed to the company’s strong first-quarter results. Figma reported Q1 2026 revenue of $333.4 million, a 46 per cent increase year on year, with its net dollar retention rate climbing to 139 per cent, the highest in over two years.

The competitive context makes Figma’s AI bet feel less optional and more existential. Canva, which now claims 220 million users globally, launched its AI 2.0 platform in March with a proprietary foundation model built for design. Adobe’s Firefly holds 41 per cent business adoption. And a crop of AI-native startups, including Flora, Krea, and Dessn, are chasing the same audience of designers who want to move faster without sacrificing craft. Google, meanwhile, unveiled Pics at I/O 2026, an AI design tool built directly into Workspace that generates graphics from text prompts.

Figma’s advantage, if it has one, is the canvas itself. More than 690,000 paying teams already use it as their collaborative workspace, and the multiplayer architecture that made Figma dominant in the first place now doubles as the natural environment for AI agents to operate in. Where competitors are building AI tools that work on design, Figma is trying to build AI tools that work within design, sitting alongside human teammates on the same infinite canvas.

Whether that distinction matters will depend on execution. The company plans to extend the AI assistant to its other products over time and has signalled that it wants to pull design and code even closer together inside its apps. For now, the message is clear: the canvas that changed how designers collaborate is betting it can change how they collaborate with machines, too.



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Nothing has quietly fixed one of the most annoying aspects of Essential Space. The company has enabled cloud backup for content stored in the feature, meaning it is no longer tied to a single device. 

It will now travel with you, should you choose to switch from one Nothing or CMF device to another, synced via your Nothing account. 

Essential Space now stays with you.

Cloud storage keeps your notes, screenshots, voice captures, images, tasks and summaries backed up and synced through your Nothing account.

So when you move to a new phone or reset your device, your Space comes with you. pic.twitter.com/JSX4Ho4EYN

— Essential (@essential) April 27, 2026

What exactly is backed up?

Everything you’ve ever captured with the Essential Key is eligible for backup. This includes your audio recording, quick screenshots, saved images, email or document summaries — essentially the entire Essential Space content library. The feature also takes care of offline captures.

If auto-updates for apps are enabled in the Google Play Store, the app should receive the new feature automatically. However, if it doesn’t, you can update the app manually to enable cloud backup. 

Once the update is installed, you can head to Essential Space > Profile > Storage, and select Backup to set it up. The feature’s backend is based on Google’s cloud infrastructure (not Google Drive); it doesn’t count toward your personal Google storage quota.

Furthermore, the data remains fully GDPR-compliant, implying that only you can access the content.

Rolling out from today to all 2025–2026 Nothing and CMF phones that support the Essential Key.

Update Essential Space from the Google Play Store, or turn on auto-update to get it automatically.

— Essential (@essential) April 27, 2026

Which devices support the feature?

For now, cloud backup for Essential Space is rolling out to all 2025-2026 Nothing and CMF phones that feature the Essential Key. To my recollection, this includes the Nothing Phone (3), Phone (4a), Phone (4a) Pro, and the CMF Phone 2 Pro, among others. 

Older devices without the Essential Key are not supported, at least for now. A gap worth flagging is that there’s no web or desktop version of Essential Space, a fact the company has already acknowledged. 

For Nothing to create a functional ecosystem of devices, the Essential Space cloud backup is quite essential. Without it, every upgrade or device reset was a potential data loss event, but the cloud backup suggests that Nothing is on the right track. 



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