Stop buying new smart home devices—your old ones probably work with Home Assistant now


Home Assistant works with a huge number of smart home devices, but it doesn’t work with everything. If you have smart home tech that you’ve not been able to connect to Home Assistant in the past, it’s worth checking again.

Home Assistant Green on an entertainment stand.


Home Assistant Is the Answer to Your Smart Home’s Biggest Issues

Command a vast range of devices, with or without an internet connection.

Home Assistant adds integrations at a crazy pace

Every release adds more options

Home Assistant release notes. Credit: Tim Brookes / How-To Geek

Home Assistant releases updates on a monthly cycle, with smaller patch releases during the month. Each monthly update adds new features to Home Assistant, and these always include new integrations that have been officially added to Home Assistant.

There are usually a significant number of integrations added each month. For example, the 2026.4 release included 14 new integrations, including Infrared, UniFi Access, WiiM, and Autoskope. Over the past 12 months, there have been no fewer than four new integrations in any release, with some months adding as many as 17.

This doesn’t include custom components that you can install via HACS that are not officially supported integrations. Many of these custom components allow you to connect smart home devices that aren’t supported by Home Assistant integrations, and some custom components go on to become official integrations.

Home Assistant Green

Dimensions (exterior)

4.41″L x 4.41″W x 1.26″H

Weight

12 Ounces

Home Assistant Green is a pre-built hub directly from the Home Assistant team. It’s a plug-and-play solution that comes with everything you need to set up Home Assistant in your home without needing to install the software yourself. 


Infrared support opens up a huge number of old devices

If it has an IR remote, there’s a good chance you can control it

Infrared light on a remote for a 15-year-old television. Credit: Nathaniel Pangaro / How-To Geek

Some new Home Assistant integrations only allow you to connect a limited number of smart devices from a specific brand. There are some, however, that open up access to a whole swathe of smart home devices. One such example is the Infrared integration, which was added in Home Assistant 2026.4.

The Infrared integration adds native support for controlling IR devices such as TVs or AC units using Home Assistant. In the past, to do so, you needed to use manual workarounds or custom integrations, but Home Assistant now has a dedicated native platform for infrared control.

It means that you can turn cheap ESP32 devices into infrared proxies that can send and receive IR signals and control them directly from Home Assistant. For example, you can send commands to your TV as if you were pressing the buttons on your remote, and use them to turn on the TV, change the channels, turn up the volume, and more.

Currently, there’s only an LG Infrared integration that will let you control an LG straight out of the box, but for other IR devices, you can use the remote.learn_command action to learn the commands that your remote sends out, and the remote.send_command action to send these commands from your IR proxy. It means that in theory, you can add almost any IR device that uses a remote to Home Assistant.

Bluetooth and Matter support continues to develop

Support for all the major protocols

An ESP32 microcontroller on a desk. Credit: Adam Davidson/How-To Geek

Infrared devices aren’t the only devices that you can add to Home Assistant. There’s support for all the major protocols, including those that you might not expect.

For example, if you have Bluetooth smart devices around your home, you may assume that you can’t hook these up to Home Assistant due to the limited range of Bluetooth. However, you can also use ESP32 devices as Bluetooth proxies and place them near your Bluetooth devices. These proxies can receive commands over Wi-Fi from Home Assistant and send out the relevant Bluetooth signals to your Bluetooth devices, controlling them as if they were already within Bluetooth range of your Home Assistant server.

Home Assistant also has mature support for Matter, and continues to add new Matter features. Home Assistant 2026.4 included an update that allows you to manage users and PIN codes for Matter-compatible smart locks directly from within Home Assistant. If you have Matter devices, Home Assistant is a great way to connect and control them.

How to check if your existing devices are supported

Auto-discovery does a lot of the work for you

If you want to see if a smart home device you own will work with Home Assistant, there are a few things you can do. The first is to see if the device is automatically discovered. Power the device on and ensure it’s connected, and you may find that it appears in Home Assistant’s list of discovered devices.

If it isn’t, the next step is to search for an official integration. On the Integrations page, click the Add Integration button and type the brand of your device to see if any results appear. If they do, install the integration and follow the setup instructions to connect your device.

If there’s no official integration, you can try HACS. This is a store of community-created custom components, many of which allow you to connect specific brands of smart home devices. If you can’t find a custom component in the HACS store, try searching online, as some require manual installation.

If nothing works, you can try the Home Assistant community forums. You may find that someone is working on a solution.


Check your devices before you replace them

Home Assistant supports a huge range of smart home devices, and the list continues to grow. Before replacing old gear or assuming a device won’t work, it’s worth checking Home Assistant again. Support may have arrived since the last time you checked.



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Recent Reviews


As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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