These 3 features on the S26 Ultra makes me miss my iPhone 17 Pro even more


Switching phones is always a gamble. You expect something new, something exciting – maybe even something better. And to be fair, the Galaxy S26 Ultra delivers on that promise in many ways. It is one of the most technically impressive smartphones available today, packing a 6.85-inch 2K LTPO AMOLED display with a 120Hz refresh rate, peak brightness reaching up to 2,600 nits, and Qualcomm’s Snapdragon 8 Elite Gen 5 chip, which offers roughly a 10–15% performance boost over its predecessor.

But after spending time with it, I found myself in a strange position. The more I appreciated what Samsung had built, the more I started missing my iPhone 17 Pro.

The Privacy Display has got some real trade-offs

The standout feature this year is easily Samsung’s Privacy Display. It uses pixel-level light control to restrict viewing angles, effectively making your screen unreadable from the sides. In theory, it’s brilliant. In practice, it’s genuinely useful – especially in public spaces like flights or metros where shoulder surfing is a real concern.

Samsung deserves credit here because this isn’t just software trickery. It’s hardware-driven innovation, and that’s increasingly rare in modern smartphones.

But the moment you turn it on, the compromises become clear. The display dims noticeably, color accuracy takes a slight hit, and the overall viewing experience feels constrained. This is particularly noticeable because the S26 Ultra’s panel is otherwise one of the brightest and most vibrant in the industry.

And that’s when the contrast hits you.

Apple doesn’t offer a privacy display. But it also doesn’t introduce features that degrade the core experience. The iPhone approach is slower, more conservative – but also more refined. You don’t get experimental features, but you also don’t deal with their trade-offs.

Camera improvements that don’t change the outcome

On paper, the S26 Ultra’s camera system sounds upgraded. The main sensor now features a wider f/1.4 aperture, while the telephoto sits at f/2.9, theoretically improving low-light performance. The phone retains its triple 50MP setup, including a periscope zoom lens.

In isolation, the results are excellent. Photos are sharp, bright, and social-media ready.

But compared to the S25 Ultra, the differences are minimal. In most real-world scenarios, you would struggle to tell which phone took which shot unless you were actively looking for it. Even benchmark comparisons and side-by-side tests suggest that the improvement is incremental rather than transformative.

Meanwhile, the iPhone continues to excel in areas that matter day to day – video consistency, color accuracy, and optimization for apps like Instagram and Snapchat. Apple’s computational photography may not always push boundaries, but it delivers predictability.

Samsung is innovating. Apple is refining. And more often than not, refinement wins in daily use.

Performance and AI: Powerful, but overwhelming

There is no denying the raw power of the S26 Ultra. The Snapdragon 8 Elite Gen 5 delivers top-tier performance, and the device handles everything – from gaming to multitasking – effortlessly. But the real focus this year is AI.

Samsung has packed the phone with features: AI image editing, generative fill, object insertion, writing assistants, real-time translation, and contextual suggestions through tools like Now Brief or Now Nudge. These features are technically impressive, but they come with limitations. AI-generated images often output at lower resolutions – which doesn’t match the phone’s native display. Editing images can reduce quality by up to 20–30%, making them less practical for long-term use.

More importantly, many of these tools feel optional rather than essential. They are features you try, not features you rely on.

And over time, that starts to feel exhausting.

The iPhone, by comparison, takes a different approach. It integrates AI more quietly, focusing on tasks that improve existing workflows rather than introducing entirely new ones. It does less – but it does it more consistently.

The irony of it all

The S26 Ultra didn’t make me dislike Android. It reminded me why I liked iOS.

Because while Samsung is experimenting with bold features – privacy displays, AI tools, camera tweaks – Apple is focusing on stability, consistency, and polish. And that difference becomes more noticeable the longer you use both. The features you admire aren’t always the ones you miss.

My final take

The Galaxy S26 Ultra is an exceptional device. It is powerful, innovative, and packed with features that push the boundaries of what a smartphone can do. But using it didn’t feel like an upgrade in my daily life. It felt like stepping into a different philosophy. And sometimes, that’s enough to make you realize that what you value isn’t innovation for its own sake – but how seamlessly everything fits together.

And in that regard, I found myself missing my iPhone 17 Pro more than I expected.



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Recent Reviews


As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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