Stop calling Nvidia GPUs overpriced—you’re ignoring what makes them worth it


Nearly all graphics cards are expensive right now, but the ongoing RAM shortage is at least partly to blame for the current state of things. But, all shortages aside, few people would call Nvidia’s graphics cards cheap, and neither would I. They’re not, and they haven’t been for years (if ever).

However, are Nvidia’s GPUs truly overpriced? And even if they are, a better question is, are they bad value?

I believe that there’s one key aspect many people overlook when judging Nvidia’s GPU prices, and this has been the case for some time. We’re all forgetting about DLSS.

Graphics cards are just a vessel for Nvidia’s broader software stack

Let’s be real: Nvidia’s graphics cards were never exactly cheap, but the last few generations really took things up a few notches. And sure, we’ve had external factors to deal with that bled onto the pricing, such as the 2021-2022 GPU shortage, after which the prices were never the same again. But regardless of what caused it, the last three generations of Nvidia GPUs have come with sizeable price hikes, especially across the flagship models.

But Nvidia’s delivered some major improvements, too. And one of those major improvements was the addition of DLSS, which, in its current state, is a major selling point for Nvidia’s latest graphics cards. I’ve been calling Nvidia’s GPUs vessels for DLSS for a while now, and I stand by that opinion.

DLSS is groundbreaking because it changed what we even expect a graphics feature to do. It’s no longer just a clever way to squeeze out extra fps. Nvidia now treats DLSS as a full neural-rendering suite that can boost performance, improve image quality, and clean up some of the visual compromises that used to make upscaling feel like a last resort.

This is a huge deal, because it means your GPU no longer has to brute-force its way through every new game. The graphics card itself, as well as the game developers (for better or worse), now have a powerful crutch to lean on. DLSS gives players more room to keep a card comfortable for longer, whether that means using Super Resolution to make heavier games more manageable, Ray Reconstruction to improve ray-traced scenes, or newer DLSS 4.5 updates to get better image quality from the same basic starting point.

DLSS alone accounts for so many different aspects of owning a GPU, from future-proofing to actual performance, that it’s impossible to look at Nvidia graphics cards without accounting for how powerful DLSS has become.

The hardware behind DLSS has value outside of pure gaming

Those Tensor cores are more than just “fake frame” generators

ASUS Republic of Gamers NVIDIA GeForce RTX GPU inside a gaming PC. Credit: 

Justin Duino / How-To Geek

That brings us to the hardware side of the equation, and specifically to Nvidia’s Tensor cores. They’re the reason DLSS exists in the first place, and also the reason why DLSS is limited to Nvidia GPUs. Reducing them to “fake frame” hardware is way too simplistic, though. Nvidia now treats them as the AI engine behind a much broader stack, with DLSS itself described as a suite of neural rendering tech instead of just a frame generation tool (which is what most gamers use it for).

That matters because the same hardware is now being put to work outside games, too. Nvidia is actively pushing RTX cards as local AI PCs, with support and optimization around things like on-device inference, RTX Video Super Resolution, Broadcast effects for voice and video, and other AI-assisted creative tools. Even if you buy the card for gaming first, you are still getting hardware that can accelerate a growing number of non-gaming workloads on the same machine.

The TL;DR here is that Nvidia’s specific hardware and the workloads it enables contribute to the high pricing. Even if your GPU is strictly a gaming tool, it’s still packed with hardware that makes certain things possible; things that wouldn’t work on an AMD or an Intel card due to the lack of the aforementioned hardware.

Let’s talk future-proofing

Especially important now, when hardware demands scale way too fast

The EVGA NVIDIA GeForce GTX 970 SSC GAMING ACX 2.0 graphics card sitting on a desk. Credit: Patrick Campanale / How-To Geek

DLSS, when used correctly, can turn a cheaper, older GPU into something much more equipped to face the future. And no, I’m not even talking about Nvidia CEO Jensen Huang’s claim that the RTX 5070 will beat the RTX 4090 at a third of the price.

The fact remains that without DLSS, we had two choices: either deal with our aging GPU by avoiding certain workloads or lowering in-game settings, or buy a new graphics card. But with DLSS, many GPUs are given a new lease on life. I don’t see any DLSS-powered GPU joining the list of obsolete Nvidia graphics cards anytime soon.

One caveat of DLSS is that it does need a reasonable base frame rate to be able to work its magic. So, you can’t magically turn a 10-year-old GPU into a blazing fast beast that can handle AAA games. But on cheaper and older graphics cards, it can make the difference between “unplayable” and “good enough.” Thanks to DLSS, many players can get away with skipping an extra generation or two when planning their upgrade path.

None of this changes the fact that the prices are high

And I’ve lost hope that they will ever get majorly better

Nvidia GeForce RTX logo on a 4070 Ti gaming GPU. Credit: Justin Duino / How-To Geek

DLSS is fantastic, and if I’m being honest, I believe that software-level upgrades are what we’re going to get more and more of. Hardware upgrades are slowing down, but DLSS evolves. Whether we like it or not, that price tag covers both the cost of the hardware and the cost of the software.

Yes, Nvidia graphics cards are expensive, or perhaps even overpriced, but when bought at MSRP, many models (not all) make sense to buy.


You have to give Nvidia some credit

At the risk of being called a shill, I do have to give Nvidia some credit here. It absolutely dominates the GPU market, and its GPUs are best in class if you want both the hardware and the software to align.

AMD can rival some of Nvidia’s cards in raster performance, but FSR 4 can’t rival DLSS 4.5 in the same way. Adoption is another key factor where Nvidia leads with ease.

With all that said, we shouldn’t have to pay between $650 and $800 for an RTX 5070. We shouldn’t even have to pay $550, but that’s a conversation that’s almost not worth having. This is never going to change for the better.

Gigabyte's RTX 5070 GPU

Graphics RAM Size

12GB

Boost Clock Speed

2600MHz

Memory Bus

192-bit

Nvidia’s RTX 5070 graphics card is one of the more balanced options in the RTX 50-series lineup. It gives you 12GB of VRAM, which is much more future-proof than the 8GB VRAM lower-tier cards offer, while also offering more cores and higher bandwidth than the RTX 5060 Ti.




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Recent Reviews


After being teased in the second beta, the new “Bubbles” feature is finally available in Android 17 Beta 3. This is the biggest change to Android multitasking since split-screen mode. I had to see how it worked—come along with me.

Now, it should be mentioned that this feature will probably look a bit familiar to Samsung Galaxy owners. One UI also allows for putting apps in floating windows, and they minimize into a floating widget. However, as you’ll see, Google’s approach is more restrained.

App Bubbles in Android 17

There’s a lot to like already

First and foremost, putting an app in a “Bubble” allows it to be used on top of whatever’s happening on the screen. The functionality is essentially identical to Android’s older feature of the exact same name, but now it can be used for apps in addition to messaging conversations.

To bubble an app, simply long-press the app icon anywhere you see it. That includes the home screen, app drawer, and the taskbar on foldables and tablets. Select “Bubble” or the small icon depicting a rectangle with an arrow pointing at a dot in the menu.

Bubbles on a phone screen

The app will immediately open in a floating window on top of your current activity. This is the full version of the app, and it works exactly how it would if you opened it normally. You can’t resize the app bubble, but on large-screen devices, you can choose which side it’s on. To minimize the bubble, simply tap outside of it or do the Home gesture—you won’t actually go to the Home Screen.

Multiple apps can be bubbled together—just repeat the process above—but only one can be shown at a time. This is a key difference compared to One UI’s pop-up windows, which can be resized and tiled anywhere on the screen. Here is also where things vary depending on the type of device you’re using.

If you’re using a phone, the current bubbled apps appear in a row of shortcuts above the window. Tap an app icon, and it will instantly come into view within the bubble. On foldables and tablets, the row of icons is much smaller and below the window.

Another difference is how the app bubbles are minimized. On phones, they live in a floating app icon (or stack of icons) on the edge of the screen. You are free to move this around the screen by dragging it. Tapping the minimized bubble will open the last active app in the bubble. On foldables and tablets, the bubble is minimized to the taskbar (if you have it enabled).

Bubbles on a foldable screen

Now, there are a few things to know about managing bubbles. First, tapping the “+” button in the shortcuts row shows previously dismissed bubbles—it’s not for adding a new app bubble. To dismiss an app bubble, you can drag the icon from the shortcuts row and drop it on the “X” that appears at the bottom of the screen.

To remove the entire bubble completely, simply drag it to the “X” at the bottom of the screen. On phones, there’s also an extra “Manage” button below the window with a “Dismiss bubble” option.

Better than split-screen?

Bubbles make sense on smaller screens

That’s pretty much all there is to it. As mentioned, there’s definitely not as much freedom with Bubbles as there is with pop-up windows in One UI. The latter allows you to treat apps like windows on a computer screen. Bubbles are a much more confined experience, but the benefit is that you don’t have to do any organizing.

Samsung One UI pop-up windows

Of course, Android has supported using multiple apps at once with split-screen mode for a while. So, what’s the benefit of Bubbles? On phones, especially, split-screen mode makes apps so small that they’re not very useful.

If you’re making a grocery list while checking the store website, you’re stuck in a very small browser window. Bubbles enables you to essentially use two apps in full size at the same time—it’s even quicker than swiping the gesture bar to switch between apps.

If you’d like to give App Bubbles a try, enroll your qualified Pixel phone in the Android Beta Program. The final release of Android 17 is only a few months away (Q2 2026), but this is an exciting feature to check out right now.

A desktop setup featuring an Android phone, monitor, and mascot, surrounded by red 'missing' labels


Android’s new desktop mode is cool, but it still needs these 5 things

For as long as Android phones have existed, people have dreamed of using them as the brains inside a desktop computing setup. Samsung accomplished this nearly a decade ago, but the rest of the Android world has been left out. Android 17 is finally changing that with a new desktop mode, and I tried it out.



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