Guess What? Movie Games Don’t Suck Anymore.


Summary

  • Historically, movie tie-in games were terrible due to lack of support and vision from financiers.
  • As gaming became big business, movie licenses went to better studios, resulting in higher-quality games.
  • While there are still bad movie games, overall there’s a positive trend towards better adaptations in both gaming and movies.

I love movies, and I love games. So you’d think I’d love games that are based on movie licenses. The only problem is that, historically, movie tie-in games have been terrible.

Except, these days, almost every game based on a movie franchise I try turns out to be anything from just fine to absolutely amazing. I guess I haven’t been paying too much attention, since it feels sudden, but you can bet I’m paying attention now!

A Movie License Used to Mean a Terrible Game

It was partly a movie tie-in game that crashed the US gaming market back in the 80s. You’ve probably heard of it—E.T. The Extraterrestrial, which to this day has thousands of copies in landfills. Well, that’s probably the poster child for low-quality tie-ins!

For as long as I can remember, throughout the 80s, 90s, and 2000s, games that were tied in with movie releases tended to be pretty awful. It’s no mystery as to why. Movie studios basically saw these games as promotional material for their films. Mere merchandise like action figures or T-shirts.

So, small or inexperienced studios without enough time or money to do a good job were given these projects and, predictably, the results were not great.

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Let’s go in the right direction, shall we?

Actually, Not Always!

Riddick Escape from Butcher Bay official screenshot.
Starbreeze Studios

While the vast majority of games based on movies were unequivocally slop, there were still some pretty great ones too. Everyone loved GoldenEye 007 on the N64. The Chronicles of Riddick: Escape From Butcher Bay is a certified classic, and 2004’s Spider-Man 2 game reviewed pretty well, and I know plenty of people who liked it.

So at least there was evidence early on that games based on movies could be good. It’s just that it rarely happened.

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As Gaming Became Big Business, Movie Licenses Went to Better Studios

indiana-jones-and-the-great-circle-1.jpg

It was never the fact that these games were based on movies that made them bad. It was the lack of support and vision from those who financed these games. You can’t make a good game when you’re setting it up as a cheap cash-grab! However, over the years, the video game industry has come to rival the movie business. Actually, that’s not quite right, as Media Cat reports the gaming industry now dwarfs both movies and music combined.

This basically means that the owners of the IP and those funding the development of these games take the medium of gaming seriously. The money spent on the game is meant to create something that will stand on its own, it’s not just marketing for a movie or show.

So now we have games like Indiana Jones and the Great Circle, Avatar: Frontiers of Pandora, Alien: Isolation, Robocop: Rogue City and a bunch more. We are at the point where my general expectation of an announced movie game is that it will be at least OK, and almost always worth playing for core fans of the films.

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Bad Movie Games Still Happen, but Rarely

Lord of the Rings Gollum official screenshot.
Daedalic Entertainment

Of course, there are still plenty of terrible games based on movie properties. Lord of the Rings: Gollum is possibly one of the worst games of all time, as one hideous example. There will always be bad games based on movies, because there will always be bad games.

The thing is, games are becoming so expensive to make, that I don’t think we’ll ever see these throwaway titles en masse anyway. It’s just not really possible. There are more AA (double-A) games with budgets measured in mere millions now, that tend to attract big movie IPs, but even then these are more likely to be decent just because the art of game development has come so far.

Even Movies and Shows Based on Games Are Getting Better

This is a river that seems to flow both ways as well. Just as games have used popular film and television properties as inspiration, some of the best video game narratives are being made into movies and TV shows. Shows like The Last of Us, Fallout, and movies like Sonic the Hedgehog and The Super Mario Bros. Movie are excellent. Not to mention absolute cash cows in their own right.


So, the way I see it, everyone seems to be winning these days when it comes to games. Either we get great games inspired by awesome movies, or we get slick new shows and movies to watch—it’s all gravy.



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Recent Reviews


Summary

  • Sony & Hisense are pioneering RGB LED tech to rival OLED displays.
  • RGB LEDs improve color accuracy at wider angles and brightness without burn-in risk.
  • RGB LEDs reduce bloom and offer large panels at cheaper prices than OLEDs.

If you ask most AV enthusiasts what the best display technology is right now, they’d probably respond with some variant of OLED panel. However, one of the best TV makers in the world has decided that OLED is not the way forward, and instead brings us RGB LED technology.

In mid-March of 2025, Sony unveiled its RGB LED technology. It’s not the only company pushing this OLED alternative, with Hisense aiming to launch RGB mini- and micro-LED TVs in 2025. So why are these companies bucking the OLED trend?

Sony’s RGB Backlight Tech Explained

Just in case you need a refresher, the main difference between OLED and LCD panels is that OLEDs are emissive. In other words, each OLED pixel emits its own light. This means that it can switch itself off and offer perfect black levels, among a few other advantages. LCDs need a “backlight” and one of the primary ways LCDs have improved over the years has been about backlight innovations as much as improvements to the liquid crystals.

Early LCDs used a simple CCFL (Cold Cathode Fluorescent Lamp) backlight with an internal reflector to spread the light around. As you might imagine, this was awful, and I still remember the cold and hot spots on my first LCD monitor being so bad that I thought there was something wrong with it.

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Since then, LCDs have been upgraded with LED backlights, which were placed all around the edges of the screen, so that it was far more evenly lit. Then the backlights were also added directly behind the screen, which allowed for neat tricks like local dimming. Now miniLED screens put hundreds or thousands of LED lights behind the screen, allowing for very precise local dimming, which improved contrast and black levels immensely.

A diagram of a conventional LCD with a quantum dot layer.
SONY

However, so far all of these LED backlight solutions have used a white (or blue) LED source. RGB LEDs replace this white LED with an RGB LED that can be any color. This means that the LED behind a given set of pixels is being driven with the same color light as the pixel is meant to produce and removes the need for color filters.

A diagram of an RGB LED LCD.
SONY

If you take the LCD layer off completely, then an RGB miniLED backlight would look like a low-res version of the original image. With enough LEDs, the image is still recognizable!

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Better Color Accuracy at Wider Angles

The Sony display demoed by the company promises 99% of the DCI-P3 color spectrum, and 90% of the next-gen BT.2020 spectrum. Making these displays some of the most color-accurate screens money can buy. With fewer layers of stuff in the display stack, and much more pure color to boot, the image looks vibrant, accurate, and maintains its color purity from a wider set of angles.

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What Is Color Gamut?

Take this into account the next time you buy a monitor, TV, or printer.

More Brightness, No Burn In

The less stuff you have between the light source and the surface of the screen, the brighter the image can be. Hisense’s RGB LED TVs are slated for 2025 promise a peak brightness of 10,000 nits! That is way beyond the brightest OLED panels, even LG’s tandem OLED that was demonstrated in January 2025, which maxes out at 4,000 nits.

While LCDs can have image retention, they are far, far less prone to it than OLEDs, and the brighter you run an OLED, the greater the chances of permanent image retention or “burn-in”. So RGB LEDs will absolutely smoke OLEDs when it comes to brightness, with virtually none of the risk.

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Two OLEDs are better than one.

A Lack of Bloom To Rival OLEDs

One of the big issues with LED LCDs, even the latest miniLEDs, is “bloom”. This is when light from the backlight in the bright part of an image spills over into the dark parts. Even on LCDs with thousands of dimming zones, you can see this when there’s something very bright next to something very dark.

Blooming on LED TV
LG

For example, my iPad Pro has a mini-LED screen, and if the brightness is turned up you can see bloom around white text on a black background, such as with subtitles or the end-credits of a movie. In content, you’d see this with laser blasts in space, or a big spotlight in the night sky.

RGB LEDs significantly reduce bloom thanks to the precise control of the brightness and color of each RGB backlight element. So you get contrast levels closer to that of an OLED, but you still get the brightness and color purity advantages.

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Cheaper Large Panels

Perhaps the biggest deal of all is price. While I expect Sony’s Bravia 10s to have a price that will make your eyes water even more than the nits rating, the fact is that RGB LED tech will be cheaper than OLEDs, especially as you scale up to larger panel sizes. While the price of smaller OLEDs (e.g. 55-inches or smaller) has come down significantly, making bigger OLEDs is hard, and when you get to around 100-inches prices go practically vertical.

So don’t be surprised if TVs larger than 100 inches are dominated by RBG LED technology in the future, because getting 90% of what OLED offers at a much lower price will likely be too hard to resist.

OLED Still Has Tricks up Its Sleeve

Dell 32 PLus 4K QD-OLED monitor sitting on a table playing a video.
Justin Duino / How-To Geek

With all that said, it’s not like OLED technology will stand still or is in major trouble. OLED’s perfect black levels, lack of bloom, and contrast levels are still better and will likely always be better. So those who are absolute sticklers for those elements of image quality will still buy them. Manufacturers are working on the issue of burn in and making it less of a problem with each new generation of screen.

lg b4

LG B4 OLED

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$700

OLED still has faster pixel response rates too, and lower latency (under the right circumstances), so gamers are also another audience who’ll likely want OLED technology to stick around. QD-OLEDs are upping the game when it comes to color vibrancy and gamut as well.


Ultimately, having different display technologies duke it out for supremacy is good for you and me, because it means better TVs and monitors at lower prices.



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