Spotify apparently has no solid plan to label AI-generated music


There’s a quiet anxiety spreading through music streaming — and Spotify, the platform more than half a billion people trust to soundtrack their lives, is doing remarkably little about it. AI-generated tracks are flooding streaming platforms at a pace that would’ve felt dystopian five years ago. Tens of thousands of them, every single day, slipping into the same playlists and recommendation queues as your favorite human artists. And most listeners wouldn’t even know the difference — research suggests the overwhelming majority can’t tell them apart in a blind listen.

Listeners are already solving it themselves

So when people started noticing something felt off, they started doing something about it themselves. One developer in Germany got so fed up with suspected AI tracks bleeding into his Spotify playlists that he built his own tool to flag and block them. He uploaded it online. Hundreds of people downloaded it immediately. That alone should tell Spotify something.

But Spotify’s response so far has been more of a corporate shrug than a genuine reckoning. The platform recently rolled out a feature that shows AI usage in a song’s credits — but only if the artist actually admits to it. Voluntary self-disclosure from people who might fear career damage for doing so. That’s not transparency; that’s just the appearance of it.

On the other hand, Deezer, has already deployed its own detection technology and started tagging and filtering AI-generated content from its recommendations. Apple Music is at least moving toward mandatory disclosure. Spotify, the biggest platform in the room, is still standing at the doorway, saying it’s complicated.

Yes, it’s complicated but that’s not an excuse

The line between AI-assisted and AI-generated is definitely blurry. A musician who uses AI to help write a verse is a different conversation from someone who typed a prompt and uploaded the result. Experts in the field acknowledge this isn’t a clean binary. Mislabeling a human artist as AI would be a serious mistake with real consequences.

But here’s the thing — nobody is asking for perfection. What listeners want, what artists deserve, is a starting point. Label the fully AI-generated stuff, assess the scale of the grey area from there. The argument that it’s too hard to do anything, so we shouldn’t do anything, is starting to sound more like a convenient excuse. Because there’s money in this somewhere. AI-generated music is cheap to produce, potentially cheaper to serve, and doesn’t require royalties the way human artists do. The incentive structures here aren’t invisible. When the world’s biggest music platform declines to ask too many questions about where its content comes from, it’s worth wondering why.

A trust problem in the making

There’s a version of this story where Spotify eventually gets it right — where transparency tools, industry standards, and platform accountability catch up with the technology. That future might even be nearer than it seems, with regulatory pressure building and the music industry’s standards bodies inching toward disclosure frameworks. But right now, in the present, listeners are downloading third-party blockers and double-checking their playlists, as if they’re reading the fine print on a suspicious contract. That’s not the relationship a platform should want with its audience. Spotify has built its entire brand on helping people discover music they love. If people stop trusting what they’re hearing, that brand means very little.



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Recent Reviews


Modern displays are amazing when it comes to detail, brightness, color, and all the ingredients that make for an impressive picture—except motion clarity.

CRT screens are still the king of motion clarity, but plasma flat-panel screens hold a respectable second place, and in many ways I still miss my old 720p 51-inch plasma TV and the crisp motion I gave up by switching to a 4K LCD.

Plasma solved motion the “right” way

Plasma displays didn’t just show an image—they flashed it.

While they operate on different principles, CRTs and plasma TVs have a few things in common. First, the phosphors used by CRTs and plasma displays are the same. Second, because these phosphors fade quickly, they need to be continuously refreshed.

In a CRT, the electron beam scanning from the top to the bottom of the screen achieves this, and in a plasma, a high-speed electric pulse does the same. Because of this rapid pulse-and-fade, these screen technologies have crisp perceptual motion, since our brains tend to interpret moving images that don’t pulse as “smearing” across our retinas.

The pulsing nature of plasma technology isn’t the only reason for its better motion reproduction. These screens also have very low latency and very fast pixel response times. Combined, it’s not quite as good as CRT motion handling, but it’s significantly better than LCD and OLED technology, even today.

Modern TVs rely on sample-and-hold—and that’s the problem

Stand and deliver blurry images

Blur Busters UFO Test

Modern LCD and OLED televisions are “sample and hold” technologies. They can hold each frame of video perfectly for the entire duration of that frame without deviating in brightness and then instantly snap to the next frame without any dipping to black in-between.

On paper, this sounds like a good thing, but your eyes don’t stay still when tracking motion. As they follow a moving object, the image being held on screen effectively drags across your retina, creating the perception of blur. Even if the panel itself is perfectly sharp.

You might not even realize how blurry motion is on modern displays if all you’ve ever seen with the naked eye is an LCD or plasma. However, if you see a CRT or plasma in person, the difference is quite striking.

The sample and hold issue means that no matter how much you increase the refresh rate, that type of blur persists. It’s why my 85Hz CRT monitor is clearly less blurry in motion than my 240Hz LCD monitor. It’s especially apparent when you’re playing 2D games that scroll the entire screen, with LCDs or OLEDs smearing the image in a way that gives me a bit of a headache if I’m being honest.

Playing Diablo 2 on a CRT. Credit: Sydney Louw Butler/Shutterstock.com

It creates this weird situation where a modern TV can be incredibly sharp in a freeze frame but somehow look softer than a lower-resolution display that isn’t sample and hold as soon as you press play.

Motion interpolation is a workaround, not a solution

It’s an abomination, that’s what it is

One of the “fixes” that TV makers came up with to reduce unwanted motion blur is a technology known as frame interpolation, or more commonly “motion smoothing.” Here an algorithm creates fake frames that guess at what the middle step of motion would look like if it were captured. This creates a high frame-rate video output, which we see as smoother and more crisp.

While this doesn’t take away sample-and-hold blur, it does improve motion clarity. Unfortunately, it also destroys the intended frame rate that shows and movies were meant to be seen at. It’s also useless for video games, because it introduces an enormous amount of input lag. NVIDIA’s DLSS technology is also frame interpolation, but it works for games because of several mitigations NVIDIA put into the technology. These measures don’t exist on TVs.

While some people think motion smoothing isn’t all bad, TV makers are no longer activating it by default as much anymore, and my advice is to always turn it off because the trade-offs are just not worth it.

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The 2025 model TCL QM6K Google TV delivers a stunningly clear and bright picture with a new Mini-LED panel, improved local dimming zones, Dolby Vision IQ, and a neat new Halo Control system for improved visuals. Get this TV and elevate your living room. 


Black frame insertion tries to recreate plasma—but comes with trade-offs

Who turned out the lights?

The other trick sample-and-hold screens have to mimic what CRTs and plasma TVs do naturally is called BFI, or Black Frame Insertion. As the name suggests, the display inserts a full black frame between every original frame. This provides an instant and dramatic increase in motion clarity. However, it also has a big impact on brightness. As much as half of the light is now gone, so the image is much dimmer. Pushing overall brightness to compensate makes things hotter and more energy-hungry.

Some BFI implementations cause visible flicker, for which I personally have no tolerance at all, but the biggest problem here is that BFI doesn’t have the smooth pulsing roll off of the phosphors used in CRTs and plasma.


The future might circle back—but we’re not there yet

That might be changing, however, because a new generation of LCDs can leverage the power of multi-zone backlight technology to strobe the backlight across the screen in a way that mimics a CRT scanline.

NVIDIA’s G-SYNC Pulsar has received rave reviews from the biggest motion blur haters, and I sincerely hope that a similar technology becomes standard in TVs going ahead, so we can go back to enjoying the crisp motion we used to have without all the compromises.



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