I’m still using 3-button navigation on Android—Here’s why


For years, Android smartphones have offered users two main navigation methods: gestures or the old 3-button system. If your phone doesn’t default to the newer gesture controls, it’s likely an option when you set up a new phone. I’m still using 3-button navigation, and according to all my co-workers, I’m a monster that’s stuck in the past.

Following Apple’s lead, Google added gesture navigation to Android 9 Pie in 2018, promising a better, faster, edge-to-edge gesture system. However, it’s not as fast and fluid as promised, and phones just keep getting bigger. I don’t want to stretch and swipe my fingers from edge to edge, especially with those three familiar buttons ready and waiting on my Samsung Galaxy phone. Here’s why I’m never switching.

The three reasons Android’s 3-button system is better

Reliability, efficiency, and precision

Several years ago, we said it was time to stop using 3-button navigation on Android, and that advice is something you’ll often see online or while scrolling through Reddit. In my opinion, Google’s fancy new gestures weren’t all that great, and here we are nearly 8 years later, and they’re not any better.

We use our phones all day, every day, for anything and everything. I don’t know about you, but when I’m using the most important tool throughout the day, I want three things: reliability, efficiency, and precision. That’s exactly what you get from the old 3-button layout, which is something I can’t say about Android gestures.

An on-screen navigation button works like a fixed spot on the screen. One tap, and it does what it’s supposed to, every single time. It doesn’t matter what app you’re using, or if there’s some other menu or gesture that’ll clash with the swipe, etc., it just works. The buttons don’t require long swipes, complicated movements, perfect gestures, and odd pauses between each move for the OS to understand what you want.

It’s that simple, faster, and continuous interaction that keeps me coming back. And yes, Samsung’s 3-button layout with the back button on the bottom right is the correct layout—sorry, Google.

Pixel phone held tight


Squeeze your phone: Why Google’s forgotten Pixel gesture was better than anything today

Physical buttons that no one could see.

Early on, blogs everywhere tried to say gesture navigation is better for multitasking and flipping between open apps, or that it makes navigation faster and control easier on bigger screens. To this day, I still disagree.

Speed is king, and when I’m using an app and have to switch to Gmail for a verification code, then back, I don’t want to have to swipe all over the screen. Android’s original 3-button layout makes this fast and simple. All it takes is a double-tap on the multitasking button, and you’re instantly back to your previous app.

I don’t want to have to manually swipe up, at a slight angle, and just far enough that my phone knows I’m looking for recent apps, then swipe, but only barely, otherwise it’ll go too far. The precision needed is frustrating, and the uncertainty and weird animations are slower than the muscle-memory double-tap I’ve used for years.

A hand swiping from the bottom to the top on an Android phone to close a window. Credit: Ismar Hrnjicevic / How-To Geek

When you get certain gestures wrong, and you will, or don’t hold it correctly, your phone could misinterpret the command and just send you back to the home screen, or accidentally open Samsung or Google Wallet. Now, you have to start over on that gesture and try again, slowing everything down. Those accidental back-swipe gestures are wildly frustrating and can even delete entire screens of content.

I’d rather tap tap and continue with my life. And sure, I could eventually gain the same muscle memory for the gesture system—and believe me, I’ve tried—but it still can’t match the reliability and efficiency of on-screen buttons.

For me, gestures are slower and inconsistent (especially across thousands of apps) and cause more accidental triggers or mistakes than the tried-and-true 3-button layout.

Gesture arguments don’t hold up anymore

Do we really need more screen real estate?

A few of the main reasons Google switched to gesture navigation were to give users more screen real estate, rather than wasting precious space on persistent buttons. It’s a “full-screen immersive experience” that claims not only to reduce thumb strain but also to be more intuitive. Who remembers the pill home button that stuck around before Google went full gesture?

Here in 2026, none of those arguments hold up anymore, and gesture navigation solves a problem that doesn’t exist.

When Google debuted gesture navigation in 2018, one of the biggest phones was the Samsung Galaxy Note 9, with a fancy 6.4-inch screen. Everything else was smaller. Nowadays, almost every flagship phone has a massive 6.9-inch screen, and most “small phones” have a 6.3-inch display like the Pixel 10 Pro or the base model Galaxy S26.

Samsung button or gesture navigation setting

I don’t know about you, but our screens have more than enough space, and I certainly don’t miss the 3–5% taken by on-screen navigation buttons. Maybe you’ll see one extra line of content, if that, but it’s just not that important to me. And I doubt I’m the only one.

A few other common talking points are that gestures reduce thumb strain or that they’re more intuitive. I don’t know about you guys, but don’t we all have wrist, thumb, or pinky pain from holding our phones?

Give your phone with Android or iPhone gesture navigation controls to someone who uses the 3-button layout, and watch them struggle to perform basic tasks. It’s not intuitive at all, and the learning curve is pretty steep. On the flip side, hand anyone a phone with 3-button navigation enabled, and they’ll know exactly how to use it. It’s simple, fast, effective, and actually intuitive.


Keeping my on-screen buttons

I’ll admit—I’m a creature of habit, but I also want my phone to always work the same way, with the same results. Gesture navigation never delivered that for me, and I won’t be switching anytime soon. Android’s gesture navigation isn’t any better than it was in 2018; it’s inconsistent, clunky, and can occasionally be buggy.

At the end of the day, though, it’s all about personal preference.



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Recent Reviews


After being teased in the second beta, the new “Bubbles” feature is finally available in Android 17 Beta 3. This is the biggest change to Android multitasking since split-screen mode. I had to see how it worked—come along with me.

Now, it should be mentioned that this feature will probably look a bit familiar to Samsung Galaxy owners. One UI also allows for putting apps in floating windows, and they minimize into a floating widget. However, as you’ll see, Google’s approach is more restrained.

App Bubbles in Android 17

There’s a lot to like already

First and foremost, putting an app in a “Bubble” allows it to be used on top of whatever’s happening on the screen. The functionality is essentially identical to Android’s older feature of the exact same name, but now it can be used for apps in addition to messaging conversations.

To bubble an app, simply long-press the app icon anywhere you see it. That includes the home screen, app drawer, and the taskbar on foldables and tablets. Select “Bubble” or the small icon depicting a rectangle with an arrow pointing at a dot in the menu.

Bubbles on a phone screen

The app will immediately open in a floating window on top of your current activity. This is the full version of the app, and it works exactly how it would if you opened it normally. You can’t resize the app bubble, but on large-screen devices, you can choose which side it’s on. To minimize the bubble, simply tap outside of it or do the Home gesture—you won’t actually go to the Home Screen.

Multiple apps can be bubbled together—just repeat the process above—but only one can be shown at a time. This is a key difference compared to One UI’s pop-up windows, which can be resized and tiled anywhere on the screen. Here is also where things vary depending on the type of device you’re using.

If you’re using a phone, the current bubbled apps appear in a row of shortcuts above the window. Tap an app icon, and it will instantly come into view within the bubble. On foldables and tablets, the row of icons is much smaller and below the window.

Another difference is how the app bubbles are minimized. On phones, they live in a floating app icon (or stack of icons) on the edge of the screen. You are free to move this around the screen by dragging it. Tapping the minimized bubble will open the last active app in the bubble. On foldables and tablets, the bubble is minimized to the taskbar (if you have it enabled).

Bubbles on a foldable screen

Now, there are a few things to know about managing bubbles. First, tapping the “+” button in the shortcuts row shows previously dismissed bubbles—it’s not for adding a new app bubble. To dismiss an app bubble, you can drag the icon from the shortcuts row and drop it on the “X” that appears at the bottom of the screen.

To remove the entire bubble completely, simply drag it to the “X” at the bottom of the screen. On phones, there’s also an extra “Manage” button below the window with a “Dismiss bubble” option.

Better than split-screen?

Bubbles make sense on smaller screens

That’s pretty much all there is to it. As mentioned, there’s definitely not as much freedom with Bubbles as there is with pop-up windows in One UI. The latter allows you to treat apps like windows on a computer screen. Bubbles are a much more confined experience, but the benefit is that you don’t have to do any organizing.

Samsung One UI pop-up windows

Of course, Android has supported using multiple apps at once with split-screen mode for a while. So, what’s the benefit of Bubbles? On phones, especially, split-screen mode makes apps so small that they’re not very useful.

If you’re making a grocery list while checking the store website, you’re stuck in a very small browser window. Bubbles enables you to essentially use two apps in full size at the same time—it’s even quicker than swiping the gesture bar to switch between apps.

If you’d like to give App Bubbles a try, enroll your qualified Pixel phone in the Android Beta Program. The final release of Android 17 is only a few months away (Q2 2026), but this is an exciting feature to check out right now.

A desktop setup featuring an Android phone, monitor, and mascot, surrounded by red 'missing' labels


Android’s new desktop mode is cool, but it still needs these 5 things

For as long as Android phones have existed, people have dreamed of using them as the brains inside a desktop computing setup. Samsung accomplished this nearly a decade ago, but the rest of the Android world has been left out. Android 17 is finally changing that with a new desktop mode, and I tried it out.



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