Roblox introduces mandatory age-gated account tiers amid child safety lawsuits


In short: Roblox is introducing three mandatory age-gated account tiers -Kids (5-8), Select (9-15), and standard (16+) – starting mid-May, segregating content and chat access by age group. The move follows lawsuits from eight US state attorneys general over child safety failures and builds on the facial age verification system mandated in January. Developers must now pay $5/month and verify their identity for content to appear in younger tiers. But the system’s credibility is under pressure: age-verified accounts appeared on eBay for $4 within days of the verification mandate, and Wired reported the facial scans could be bypassed by toddlers.

Roblox is splitting its 85-million-plus daily active user base into three age-segregated tiers, Kids (5-8), Select (9-15), and standard (16+),  starting mid-May, its most significant structural change since mandating facial age verification in January. The move follows lawsuits from at least eight US state attorneys general over child safety failures, but the efficacy of the age-checking technology underpinning the system remains deeply contested.

The three account types align with the platform’s existing content maturity labels: Minimal, Mild, Moderate, and Restricted. Kids accounts are the most locked down, with chat disabled by default and access limited to Minimal and Mild experiences only. Select accounts, covering the 9-to-15 bracket, unlock Moderate content and permit chat with users in a similar age range and parent-approved “trusted friends.” At 16, users graduate automatically to a full Roblox account, though Restricted content remains gated until 18.

The rollout should be complete globally by June, Roblox says. Users who have not completed an age check by then will be funnelled into a Kids-equivalent experience with no chat access and no games rated above Mild, a move that effectively makes age verification mandatory for anyone who wants to use the platform as designed.

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Age-gating the audience creates a content-labelling problem at scale. Roblox hosts millions of user-created experiences, and ensuring each carries the correct maturity rating is a prerequisite for the tiered system to function. The company’s solution layers three requirements on developers: identity verification, two-step authentication, and a $5-per-month Roblox Plus subscription. The logic, per Roblox, is that these hurdles demonstrate “a long-term commitment to the platform” and will incentivise accurate self-labelling.

Where self-labelling fails, AI moderation is supposed to catch the gap. Roblox says it will monitor game instances in real time, checking that on-screen activity and in-chat behaviour match the declared maturity label. The company also says users aged 16 and over “play new games first,” providing a buffer before younger users encounter fresh content, though as Engadget’s Jessica Conditt noted, the claim relies on an overgeneralisation that cannot guarantee a child will never encounter a mislabelled experience before the AI flags it.

The verification problem

Everything in the tiered system depends on users being the age they claim to be. As of January 2026, Roblox requires all users worldwide to complete a facial age estimation scan, powered by third-party provider Persona, to access chat. The technology places users into one of six brackets (under 9, 9-12, 13-15, 16-17, 18-20, 21+) and deletes the biometric data immediately after processing. Persona’s age estimation models achieved a mean absolute error of 1.4 years for users under 18 in testing certified by the UK’s Age Check Certification Scheme.

But a 1.4-year margin of error in a system with age brackets as narrow as three years is not trivial. Wired reported in January that the checks could be circumvented by toddlers, and within days of the mandate taking effect, age-verified Roblox accounts appeared for sale on eBay for as little as $4, allowing anyone, including adults seeking access to children’s chat spaces, to bypass the system entirely. Social media has since been flooded with videos of users defeating the facial scan using celebrity photographs, virtual avatars, and drawn-on facial hair.

Matt Kaufman, Roblox’s Chief Safety Officer, acknowledged the challenge in a press briefing ahead of today’s announcement. “If we get it wrong, we offer users multiple ways to correct that,” he said, adding that the platform continuously monitors user behaviour against age-check data and will re-prompt verification if the two diverge.

Eight states and counting

The context for all of this is legal, not voluntary. Attorneys general in Texas, Louisiana, Florida, Kentucky, Iowa, Tennessee, Nebraska, and Arkansas have filed lawsuits against Roblox over child safety failures. Texas AG Ken Paxton described the platform as a “digital playground that conceals predators.” Louisiana’s was the first consumer protection case brought directly against Roblox by a state attorney general. In 2026, a federal multidistrict litigation was approved, consolidating cases under Judge Seeborg in California.

The lawsuits allege that Roblox’s design and moderation failures exposed children to grooming, explicit content, and exploitation. Against that backdrop, the tiered account system reads less like a proactive safety initiative and more like a legal necessity, the minimum structural change required to demonstrate that the company is taking the problem seriously.

What the tiers actually change

Two new parental control features arriving in June strengthen the system’s practical utility. Parents will be able to block any game and manage direct chat access until a child turns 16, closing a previous loophole that allowed over-13s to unblock experiences independently. A second feature lets parents approve specific games outside their child’s default age bracket on a case-by-case basis, addressing the common scenario of a younger sibling wanting to play with an older one.

Roblox says over half its user base has already completed age verification. The company reported 85 million daily active users in Q4 2024, growing to 144 million by Q4 2025,  a 69 per cent increase. Of verified users, 35 per cent are under 13, 38 per cent are between 13 and 17, and 27 per cent are adults. The platform’s revenue hit $4.9 billion in 2025, with guidance of $6 billion to $6.2 billion for 2026.

The structural change is real: for the first time, a five-year-old and a fifteen-year-old on Roblox will inhabit meaningfully different products. Whether the technology separating them can withstand a $4 eBay listing is the question the attorneys general, and the parents, will be watching most closely.



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Recent Reviews


Google Maps has a long list of hidden (and sometimes, just underrated) features that help you navigate seamlessly. But I was not a big fan of using Google Maps for walking: that is, until I started using the right set of features that helped me navigate better.

Add layers to your map

See more information on the screen

Layers are an incredibly useful yet underrated feature that can be utilized for all modes of transport. These help add more details to your map beyond the default view, so you can plan your journey better.

To use layers, open your Google Maps app (Android, iPhone). Tap the layer icon on the upper right side (under your profile picture and nearby attractions options). You can switch your map type from default to satellite or terrain, and overlay your map with details, such as traffic, transit, biking, street view (perfect for walking), and 3D (Android)/raised buildings (iPhone) (for buildings). To turn off map details, go back to Layers and tap again on the details you want to disable.

In particular, adding a street view and 3D/raised buildings layer can help you gauge the terrain and get more information about the landscape, so you can avoid tricky paths and discover shortcuts.

Set up Live View

Just hold up your phone

A feature that can help you set out on walks with good navigation is Google Maps’ Live View. This lets you use augmented reality (AR) technology to see real-time navigation: beyond the directions you see on your map, you are able to see directions in your live view through your camera, overlaying instructions with your real view. This feature is very useful for travel and new areas, since it gives you navigational insights for walking that go beyond a 2D map.

To use Live View, search for a location on Google Maps, then tap “Directions.” Once the route appears, tap “Walk,” then tap “Live View” in the navigation options. You will be prompted to point your camera at things like buildings, stores, and signs around you, so Google Maps can analyze your surroundings and give you accurate directions.

Download maps offline

Google Maps without an internet connection

Whether you’re on a hiking trip in a low-connectivity area or want offline maps for your favorite walking destinations, having specific map routes downloaded can be a great help. Google Maps lets you download maps to your device while you’re connected to Wi-Fi or mobile data, and use them when your device is offline.

For Android, open Google Maps and search for a specific place or location. In the placesheet, swipe right, then tap More > Download offline map > Download. For iPhone, search for a location on Google Maps, then, at the bottom of your screen, tap the name or address of the place. Tap More > Download offline map > Download.

After you download an area, use Google Maps as you normally would. If you go offline, your offline maps will guide you to your destination as long as the entire route is within the offline map.

Enable Detailed Voice Guidance

Get better instructions

Voice guidance is a basic yet powerful navigation tool that can come in handy during walks in unfamiliar locations and can be used to ensure your journey is on the right path. To ensure guidance audio is enabled, go to your Google Maps profile (upper right corner), then tap Settings > Navigation > Sound and Voice. Here, tap “Unmute” on “Guidance Audio.”

Apart from this, you can also use Google Assistant to help you along your journey, asking questions about your destination, nearby sights, detours, additional stops, etc. To use this feature on iPhone, map a walking route to a destination, then tap the mic icon in the upper-right corner. For Android, you can also say “Hey Google” after mapping your destination to activate the assistant.

Voice guidance is handy for both new and old places, like when you’re running errands and need to navigate hands-free.

Add multiple stops

Keep your trip going

If you walk regularly to run errands, Google Maps has a simple yet effective feature that can help you plan your route in a better way. With Maps’ multiple stop feature, you can add several stops between your current and final destination to minimize any wasted time and unnecessary detours.

To add multiple stops on Google Maps, search for a destination, then tap “Directions.” Select the walking option, then click the three dots on top (next to “Your Location”), and tap “Edit Stops.” You can now add a stop by searching for it and tapping “Add Stop,” and swap the stops at your convenience. Repeat this process by tapping “Add Stops” until your route is complete, then tap “Start” to begin your journey.

You can add up to ten stops in a single route on both mobile and desktop, and use the journey for multiple modes (walking, driving, and cycling) except public transport and flights. I find this Google Maps feature to be an essential tool for travel to walkable cities, especially when I’m planning a route I am unfamiliar with.


More to discover

A new feature to keep an eye out for, especially if you use Google Maps for walking and cycling, is Google’s Gemini boost, which will allow you to navigate hands-free and get real-time information about your journey. This feature has been rolling out for both Android and iOS users.



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