5 dead games I still can’t stop thinking about


‘Dead game’ is a term thrown around loosely now. You’ll often hear players say it whenever a game drops a few spots in the Steam concurrent players chart, gets a bad balance update, or makes a change that angers the community. But that’s not what actually makes a game dead.

Dead games usually disappear twice. First when the players leave, and then again when people stop talking about them. The games on this list never really managed the second part.

Not all of these games are “dead” in the exact same way. Some are officially gone. Some are technically still playable but functionally abandoned. Some survive through tiny, stubborn communities that refuse to let go. But with the momentum gone and their future in question, all you’re left with is a strong sense of what could have been. And yet, I still miss them all.

Anthem

What was it about?

Anthem had one of the coolest core fantasies I have ever seen wasted. Flying around in a Javelin felt incredible. The movement had speed, weight, and that rare kind of freedom that instantly made you think, “Okay, this is the fantasy.”

Even now, when people talk about Anthem, that is usually the first thing they bring up. Not the loot. Not the missions. The flying.

Why did it fail?

Because everything around the power fantasy could not support it, Anthem’s trailer had many wondering if it was a narrative-driven story game, but it was released as a live-service game that never really understood the kind of game it wanted to be. The content loop was weak, the gameplay got repetitive fast, and the game never found the long-term support it needed to build on its best idea. Anthem is easy to remember because the foundation is so cool. Though it is a painful reminder that a concept alone is never enough.

Deceive Inc.

What was it about?

In a sea full of multiplayer shooters, Deceive Inc. felt genuinely fresh in a market that rarely rewards experimentation. The whole spy-social-stealth concept was clever, stylish, and different in a way that made it stand out immediately. It was a game with an actual personality instead of the usual formula that revolved around battle royales and hero shooters.

Why did it fail?

Players being clever isn’t always enough to survive. Deceive Inc. never felt like it found the player base it deserved. For multiplayer games, a bit of momentum and a dedicated community are what make it thrive. So once you lose both, recovery gets brutally hard. It also lived in that awkward space where people that played it often seemed to love the idea, but not enough people showed up to keep that idea alive. “How did it never catch on?” is the question we’ve been left with.

Gigantic

What was it about?

Gigantic was one of the best ‘Hero Shooters’ out there. It had style and substance. It looked alive in a way a lot of team-based multiplayer games never do. The art direction, character design, and scale of the matches were all expressive and full of energy. Apart from my uncontested favorite in the genre, this came as a close second. Even the remaster reminds people how distinct the game’s identity really was.

Why did it fail?

Timing, support, and bad luck all seemed to work against it. Gigantic always came across as the game people admired, but from a distance. That is the cruel thing about games like this. A game can be original, stylish, and easy to root for, and the market can still shrug it off. Unfortunately, the Gigantic: Rampage Edition was a relaunch that aimed to bring back the interest, but people had already moved on, and as my friend once put it, “the spark is just not there anymore.”

Titanfall 2

What was it about?

Titanfall 2 is a game that still feels better than half the shooters that came after it. Even as gamers were complaining about the shifting focus of Call of Duty into a movement shooter, the fatigue of this meta helped create a game that leaned heavily into this. A game with in-depth movement mechanics and style. The movement was fast and fluid, the Titans added real spectacle, and the campaign had one of the best level designs of its era. To date, it feels like a game that people bring up with a mix of admiration and frustration since it got so much right.

Why did it fail?

While its story is a bit similar to the rest of the games on this list, the issues were more nuanced here. Respawn Entertainment released the game between two colossal video game franchise releases, which overshadowed it on launch. Its gruelling mechanics had many of the casual players quit in favor of simpler titles. What made matters worse was that the game was held hostage for years by hackers. There was no support from the studio, which shifted most of its focus to its real money-maker, Apex Legends.

Paladins: Champions of the Realm

Paladins is different from other games on this because I did not just admire it from a distance. I lived in it. I put nearly 3,000 hours into that game, hit the top ranks, and spent enough time with it to see both its brilliance and its mess up close. What made Paladins special was that it always felt more flexible, more chaotic, and honestly, more creative than people gave it credit for.

The champions had personality, the card and loadout system let you shape your playstyle in ways other hero shooters did not. The whole thing had scrappy energy that made it feel alive even when it was barely being held together. This game is also the reason I decided to make this list of all the great games we’ve lost.

Why did it fail?

Paladins was never allowed to be as great as it could have been. It was plagued by bugs, weird balancing, uneven support, and the constant uphill battle of living in the shadows of Overwatch. But what hurts that most is that Paladins did not die because nobody cared; it faded while people still cared. The small but strong community held out as Hi-Rez suffered from severe mismanagement. Over time, the controversial changes, lack of support, and bugs forced many players to quit.

(Shout out to GreatDivide for the Cassie clip.)

The game still gets around 2000 players on a good day, with the community supporting it and carrying it longer than most dead games ever get carried. All of these games stay with me for different reasons. Some were wasted potential. Some were mistimed. Some just never found enough people.

A dead game does not stay in your head this long, unless it got something very right.



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Google Maps has a long list of hidden (and sometimes, just underrated) features that help you navigate seamlessly. But I was not a big fan of using Google Maps for walking: that is, until I started using the right set of features that helped me navigate better.

Add layers to your map

See more information on the screen

Layers are an incredibly useful yet underrated feature that can be utilized for all modes of transport. These help add more details to your map beyond the default view, so you can plan your journey better.

To use layers, open your Google Maps app (Android, iPhone). Tap the layer icon on the upper right side (under your profile picture and nearby attractions options). You can switch your map type from default to satellite or terrain, and overlay your map with details, such as traffic, transit, biking, street view (perfect for walking), and 3D (Android)/raised buildings (iPhone) (for buildings). To turn off map details, go back to Layers and tap again on the details you want to disable.

In particular, adding a street view and 3D/raised buildings layer can help you gauge the terrain and get more information about the landscape, so you can avoid tricky paths and discover shortcuts.

Set up Live View

Just hold up your phone

A feature that can help you set out on walks with good navigation is Google Maps’ Live View. This lets you use augmented reality (AR) technology to see real-time navigation: beyond the directions you see on your map, you are able to see directions in your live view through your camera, overlaying instructions with your real view. This feature is very useful for travel and new areas, since it gives you navigational insights for walking that go beyond a 2D map.

To use Live View, search for a location on Google Maps, then tap “Directions.” Once the route appears, tap “Walk,” then tap “Live View” in the navigation options. You will be prompted to point your camera at things like buildings, stores, and signs around you, so Google Maps can analyze your surroundings and give you accurate directions.

Download maps offline

Google Maps without an internet connection

Whether you’re on a hiking trip in a low-connectivity area or want offline maps for your favorite walking destinations, having specific map routes downloaded can be a great help. Google Maps lets you download maps to your device while you’re connected to Wi-Fi or mobile data, and use them when your device is offline.

For Android, open Google Maps and search for a specific place or location. In the placesheet, swipe right, then tap More > Download offline map > Download. For iPhone, search for a location on Google Maps, then, at the bottom of your screen, tap the name or address of the place. Tap More > Download offline map > Download.

After you download an area, use Google Maps as you normally would. If you go offline, your offline maps will guide you to your destination as long as the entire route is within the offline map.

Enable Detailed Voice Guidance

Get better instructions

Voice guidance is a basic yet powerful navigation tool that can come in handy during walks in unfamiliar locations and can be used to ensure your journey is on the right path. To ensure guidance audio is enabled, go to your Google Maps profile (upper right corner), then tap Settings > Navigation > Sound and Voice. Here, tap “Unmute” on “Guidance Audio.”

Apart from this, you can also use Google Assistant to help you along your journey, asking questions about your destination, nearby sights, detours, additional stops, etc. To use this feature on iPhone, map a walking route to a destination, then tap the mic icon in the upper-right corner. For Android, you can also say “Hey Google” after mapping your destination to activate the assistant.

Voice guidance is handy for both new and old places, like when you’re running errands and need to navigate hands-free.

Add multiple stops

Keep your trip going

If you walk regularly to run errands, Google Maps has a simple yet effective feature that can help you plan your route in a better way. With Maps’ multiple stop feature, you can add several stops between your current and final destination to minimize any wasted time and unnecessary detours.

To add multiple stops on Google Maps, search for a destination, then tap “Directions.” Select the walking option, then click the three dots on top (next to “Your Location”), and tap “Edit Stops.” You can now add a stop by searching for it and tapping “Add Stop,” and swap the stops at your convenience. Repeat this process by tapping “Add Stops” until your route is complete, then tap “Start” to begin your journey.

You can add up to ten stops in a single route on both mobile and desktop, and use the journey for multiple modes (walking, driving, and cycling) except public transport and flights. I find this Google Maps feature to be an essential tool for travel to walkable cities, especially when I’m planning a route I am unfamiliar with.


More to discover

A new feature to keep an eye out for, especially if you use Google Maps for walking and cycling, is Google’s Gemini boost, which will allow you to navigate hands-free and get real-time information about your journey. This feature has been rolling out for both Android and iOS users.



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