Resolution is overrated—refresh rate is what makes a phone feel premium


When enthusiasts talk about smartphone displays, there’s a long list of specs to obsess over. While resolution was and still remains the headline feature everyone cares about, there’s a different spec that makes the biggest difference day to day—yet it doesn’t get nearly the attention it deserves. Of course, I’m talking about refresh rate.

Your eyes won’t notice slightly higher resolution, but they’ll feel higher refresh rates instantly

Sharpness hits diminishing returns, but motion is something you interact with constantly

As far as displays are concerned, the QHD (aka 1440p/2K) resolution has been one of the primary differentiating factors between premium flagships and more budget-friendly offerings for years. And that’s a fair point—technically speaking, a QHD screen looks noticeably sharper and more “crisp” than a Full HD (1080p) if everything else is equal.

However, aside from foldable phones with larger inner screens, that difference doesn’t matter nearly as much as you might think. Full HD and slightly higher resolutions still look plenty sharp on phones because the screens are relatively small.

And short of the phone’s own UI, texting apps, watching content, and playing games in QHD, there are few use cases where you’ll notice the improvement—and even then, it’s fairly minimal, especially if you aren’t making an active effort to hold your screen right up to your face.

In contrast, refresh rate is a display spec that almost anyone will notice the second they pick up the phone and start using it. In case you’re not familiar with what “refresh rate” means, it’s essentially the number of frames (images) a display can show in a single second. A “standard” refresh rate that many displays used in the past was 60Hz, but today that number is around 120Hz.

Although a higher refresh rate has long been associated with enhancing the gaming experience, the benefits don’t end there. In fact, even if you’re not a tech geek, you can easily notice the improvement because using a phone with a high refresh rate display feels smoother and “faster” (even though it technically isn’t). After getting used to a higher refresh rate, your eyes will be trained enough to notice that 60Hz screens feel laggy and choppy.

High refresh rates can make even budget phones feel premium

Smoothness creates the illusion of speed and quality

Files By Google file manager on a Google Pixel 10a next to a keyboard. Credit: Bertel King / How-To Geek

One of the best trends we’ve seen in the past few years with smartphone displays is that high refresh rate screens have trickled down to budget offerings. Mid-range phones like the Google Pixel 10a and Samsung Galaxy A56 now come with 120Hz screens, just like their flagship counterparts.

Some even go a step above—the Nothing 4a Pro‘s display can do 144Hz, which is more than even most flagships.

In fact, you might be surprised to learn that even some ultra-cheap phones now feature 90Hz or 120Hz displays.

The Motorola Moto G (2026) costs only $200, yet it somehow packs a 120Hz display. Granted, it’s an IPS rather than AMOLED, but it’s still extremely impressive given the low price.

The fact that a $200 phone with a carefully thought-out budget still uses a 120Hz display shows that high refresh rate isn’t just some marketing gimmick—it’s something that the average person wants. They just don’t know it yet.

The Moto G’s primary demographic are people who don’t even read the specs sheet, so you can only imagine that they’ll notice how much smoother and, in turn, more premium this phone feels compared to their old one.

Google Pixel 10a in Berry color

7/10

SoC

Google Tensor G4

Display

6.3-inch Actua display

The Google Pixel 10a is a barely updated version of the Google Pixel 9a, with a slightly brighter screen and an upgrade from Gorilla Glass 3 to Gorilla Glass 7i. Google has shaved the remaining few millimeters from the camera bump, making it completely flat. Unlike prior versions of the Pixel a series, this model year does not share the same Tensor processor as the mainline Pixel 10.


Refresh rate is more than just a spec flex, yet nobody talks about it

One looks good on paper, the other improves daily use

The OnePlus 15 resting against a red cable. Credit: Ismar Hrnjicevic / How-To Geek

While QHD sounds like a premium specification, that’s where most of its benefits end. In contrast, a high refresh rate is a specification that’s going to transform the user experience for anyone who tries the phone.

The point is, smooth animations matter far more in day-to-day use than a few extra pixels from a higher resolution. Opening and closing apps, scrolling through social media, gaming, and general phone interactions all feel snappier, and since it’s something you do all the time, it’s hard to ignore the improvement. After all, you are literally seeing twice as many images in the same amount of time, so the smoothness comes as no surprise.

Given how important it is, I’m a little sad to see that the Samsung Galaxy S26 lineup that’s just been released features a 120Hz refresh rate screen—not even on the Ultra model. Samsung has been equipping its S series with 120Hz displays since the S20, so this marks the sixth year without a spec bump in this regard.

Now, compare that to my OnePlus 15, which costs a lot less than the Galaxy S26 Ultra and comes with a 165Hz display (probably made by Samsung, if we’re being honest).

The OnePlus 15’s resolution sits between Full HD and QHD, and while I haven’t noticed any sharpness difference compared to the 1440p screens I’ve looked at, the extra refresh rate is immediately noticeable in compatible apps. Funnily enough, I’m used to 240Hz on my main monitor, so believe me—there’s still plenty of room for growth in phone refresh rates!

In case we’re wondering, that “compatible apps” caveat is exactly where the cracks with going above 120Hz start to show. The majority of apps—and even many games—don’t support refresh rates above 120Hz, at least not yet.

The only apps on my phone that hit up to 165Hz are Instagram, Facebook, WhatsApp, and Moonlight when I’m streaming games from my PC. Even the system caps the refresh rate at 120Hz, which I was able to verify by enabling the refresh rate overlay in Developer Options. I’m sure we’ll see better support once more phones start pushing beyond 120Hz.

120Hz is probably the sweet spot, but it’s hard not to want more

We might have reached a practical balance, but the push for higher numbers has to press on

I’m an enthusiast who loves using the highest refresh rate possible, but even I can’t deny that 120Hz on phones is where we start to see diminishing returns. Many people still struggle to notice the difference between 90Hz and 120Hz displays, so going even higher is unlikely to provide a major benefit for the masses.

That said, I’d still love to see more widespread support for refresh rates beyond 120Hz, both in hardware and software. There are hardly any downsides, since thanks to technologies like LTPO, phones can maintain excellent battery life even with the higher refresh rate option enabled.

OnePlus 13R Android smartphone showing the lock screen sitting on a leather chair.


More Brands Should Copy This OnePlus 13’s Display Feature

A Refreshing Take on Refresh Rates.



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Recent Reviews


As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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