NVIDIA’s DLSS 5 distracted everyone from the feature that actually matters


Nvidia’s recent DLSS 5 announcement caused quite the stir in various tech and gaming spaces, and that’s not necessarily a good thing. Any press is good press, one might say, but in this case, most of the conversation on social media has been centered around what DLSS 5 does to in-game assets. Most importantly, the faces of various characters.

The “AI slop” label has been plastered all over DLSS 5, and I’m not here to debate whether that should be the case or not. I’m only here to remind you that if you’re focusing on that aspect of DLSS, you’re missing out on the part that actually matters.

DLSS 5 stole the headlines

And not in a good way

Don’t you just love it when the PC gaming/hardware enthusiast community has a meltdown about something or other? It happens regularly, which isn’t unexpected, given that we all care about the matter at hand and hardware tends to be expensive. Don’t even get me started on GPU prices.

With that in mind, I wasn’t surprised when Nvidia’s DLSS 5 announcement absolutely dominated the headlines. And, given the contents of the update, I also wasn’t too shocked when the general public responded negatively.

After all, DLSS 5 is controversial. It departs from Nvidia’s usual goal for the software stack, which is performance improvement, in a major way. And it gives games an AI-powered facelift that many gamers never asked for.

Officially, Nvidia is pitching DLSS 5 as a much bigger shift than another round of upscaling tweaks. The company says DLSS 5 uses a real-time neural rendering model that takes a game’s color and motion-vector data and then adds more photorealistic lighting and material detail, with specific callouts for things like skin, hair, fabric, and more complex light interactions. Nvidia also says developers get control over intensity, color grading, and masking, and that DLSS 5 itself is scheduled to arrive this fall rather than right away.

DLSS 5 comes with some important caveats

The over-the-top faces aren’t its only problem

Technical details aside, DLSS 5 serves up what many refer to as “AI slop.” It turns in-game assets, chiefly characters’ faces, into a completely different version of what the devs had there to start with. Everything is different, and it’s not just the fact that frames are changing; the lighting is off, too.

While DLSS 5 sounds impressive on paper, the public reaction ​​​​​​hasn’t been great. Nvidia’s own preview video is currently flooded with comments made by people who are making fun of the tech or mourning the loss of originality in games. This was brought on by footage from games like Resident Evil Requiem and Starfield, where faces looked unnaturally polished, overly homogenized, or just plain uncanny, which is where the whole “AI slop” criticism really took off.

The negative reaction was strong enough that Nvidia stepped in, saying in the comments: “Important to note with this technology advance – game developers have full, detailed artistic control over DLSS 5’s effects to ensure they maintain their game’s unique aesthetic.”

There are also some practical caveats here beyond the uncanny valley-esque faces.

For one thing, DLSS 5 is a visual fidelity feature and not a straightforward performance tool. It runs in real time at up to 4K, but it’s almost guaranteed to have a performance overhead as a result. Early reporting suggests this isn’t exactly a lightweight effect, and no surprise. This is a neural-rendering step that adds lighting and material changes on top of the existing frame rather than just chasing higher fps the way many people expect from DLSS.

It’s also locked to the RTX 50-series, so many people won’t have to try hard to avoid it; they simply won’t have access to it in the first place.

Dynamic multi-frame gen is what truly matters

Surprisingly, it’s not even part of DLSS 5

ASUS Republic of Gamers NVIDIA GeForce RTX GPU inside a gaming PC. Credit: 

Justin Duino / How-To Geek

All the talk around DLSS 5 has drowned out the fact that, at its most basic level, it doesn’t really fit with the rest of Nvidia’s software stack. It’s hard to compare it to the other iterations, and Nvidia’s had a lot of success with DLSS the way we’ve grown to expect it to be: a performance-related tool.

Announced at CES 2026, DLSS 4.5 delivers Dynamic Multi-Frame Generation and 6x MFG. And if that announcement came bundled with the updates provided by DLSS 5, maybe the reaction would’ve been more accepting.

Dynamic frame gen is a pretty fantastic addition. It’s designed to react to changing workloads and balance frame rate, image quality, and responsiveness on the fly. DLSS 4.5 in and of itself may not boost frame rates by much (although some have noted gains of up to 10% in certain titles), but it lets you crank up the quality-related settings in DLSS and still maintain good performance.

Then, there’s 6x multi-frame generation. The benefits here are obvious, and will be even more pronounced than the previous iterations of DLSS.

Nvidia accidentally proved what gamers really want from AI

It’s not the face filters, apparently

MSI Geforce RTX Graphics card Credit: Hannah Stryker / How-To Geek

DLSS 5 is, in a way, groundbreaking. We’ve all grown accustomed to AI-generated videos and images, and the quality of both is now so good that it’s sometimes hard to tell the difference between reality and AI. But to apply that to gaming in real time, and with the results Nvidia showed off, is huge.

And yet, it’s not really what gamers want.

I think there’s probably a level of uncanny valley and realism that gamers want from their gaming, or at least that is the case for me. I don’t need my in-game characters to look like real people (or better). I want them to look cohesive, to fit into the game worlds they were created to fit into, and to have their own, aesthetically pleasing visuals. And that can truly mean anything from Stardew Valley graphics to Cyberpunk 2077 on RT Overdrive settings. It just needs to work together.


Is DLSS 5 as bad as it seems?

It’s too early to say how good, or bad, DLSS 5 is going to be. It’s possible for it to be both groundbreaking and disappointing all at once, but so far, I think that the main focus should be the immediate gains of DLSS 4.5. For DLSS 5, it’s all still very early days; by the time it’s actually out, we might be happier with the end result. Let’s hope.

ASUS TUF RTX 5070 12GB GPU.

Graphics RAM Size

12GB

Brand

ASUS

Architecture

NVIDIA Blackwell

If you want to give DLSS 5 a try, you’ll need an RTX 50-series graphics card, and it needs to be one that can handle the compute tax. The RTX 5070 is a midrange GPU that bridges the gap between “too weak” and “too expensive.”




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Recent Reviews


Smartphones have amazing cameras, but I’m not happy with any of them out of the box. I have to tweak a few things. If you have a Samsung Galaxy phone, these settings won’t magically transform your main camera into an entirely new piece of hardware, but it can put you in a position to capture the best photos your phone can muster.

Turn on the composition guide

Alignment is easier when you can see lines

Grid lines visible using the composition guide feature in the Galaxy Z Fold 6 camera app. Credit: Bertel King / How-To Geek

Much of what makes a good photo has little to do with how many megapixels your phone puts out. It’s all about the fundamentals, like how you compose a shot. One of the most important aspects is the placement of your subject.

Whether you’re taking a picture of a person, a pet, a product, or a plant, placement is everything. Is the photo actually centered? Or, if you’re trying to cultivate more visual interest, are you adhering to the rule of thirds (which is not to suggest that the rule of thirds is an end-all, be-all)? In either case, having an on-screen grid makes all the difference.

To turn on the grid, tap on the menu icon and select the settings cog. Then scroll down until you see Composition guide and tap the toggle to turn it on.

Going forward, whenever you open your camera, you will see a Tic Tac Toe-shaped grid on your screen. Now, instead of merely raising your phone and snapping the shot, take the time to make sure everything is aligned.

Take advantage of your camera’s max resolution

Having more pixels means you can capture more detail

I have a Samsung Galaxy Z Fold 6. The camera hardware on my book-style foldable phone is identical to that of the Galaxy S24 released in the same year, which hasn’t changed much for the Galaxy S25 or the Galaxy S26 released since. On each of these phones, however, the camera app isn’t taking advantage of the full 50MP that the main lens can produce. Instead, photos are binned down to 12MP. The same thing happens even if you have the 200MP camera found on the Galaxy S26 Ultra and the Galaxy Z Fold 7.

To take photos at the maximum resolution, open the camera app and look for the words “12M” written at either the top or side of your phone, depending on how you’re holding it. The numbers will appear right next to the indicator that toggles whether your flash is on or off. For me, tapping here changes the text from 12M to 50M.

Photo resolution toggle in the camera app of a Samsung Galaxy Z Fold 6. Credit: Bertel King / How-To Geek

But wait, we aren’t done yet. To save storage, your phone may revert back to 12MP once you’re done using the app. After all, 12MP is generally enough for most quick snaps and looks just fine on social media, along with other benefits that come from binning photos. But if you want to know that your photos will remain at a higher resolution when you open the camera app, return to camera settings like we did to enable the composition guide, then scroll down until you see Settings to keep. From there, select High picture resolutions.

Use volume keys to zoom in and out

Less reason to move your thumb away from the shutter button

Using volume keys to zoom in the camera app on a Samsung Galaxy Z Fold 6. Credit: Bertel King / How-To Geek

Our phones come with the camera icon saved as one of the favorites we see at the bottom of the homescreen. I immediately get rid of this icon. When I want to take a photo, I double-tap the power button instead.

Physical buttons come in handy once the app is open as well. By default, pressing the volume keys will snap a photo. Personally, I just tap the shutter button on the screen, since my thumb hovers there anyway. In that case, what’s something else the volume keys can do? I like for them to control zoom. I don’t zoom often enough to remember whether my gesture or swipe will zoom in or out, and I tend to overshoot the level of zoom I want. By assigning this to the volume keys, I get a more predictable and precise degree of control.

To zoom in and out with the volume keys, open the camera settings and select Shooting methods > Press Volume buttons to. From here, you can change “Take picture or record video” to “Zoom in or out.”

Adjust exposure

Brighten up a photo before you take it

Exposure setting in the camera app on a Samsung Galaxy Z Fold 6. Credit: Bertel King / How-To Geek

The most important aspect of a photo is how much light your lens is able to take in. If there’s too much light, your photo is washed out. If there isn’t enough light, then you don’t have a photo at all.

Exposure allows you to adjust how much light you expose to your phone’s image sensor. If you can see that a window in the background is so bright that none of the details are coming through, you can turn down the exposure. If a photo is so dark you can’t make out the subject, try turning the exposure up. Exposure isn’t a miracle worker—there’s no making up for the benefits of having proper lighting, but knowing how to adjust exposure can help you eke out a usable shot when you wouldn’t have otherwise.

To access exposure, tap the menu button, then tap the icon that looks like a plus and a minus symbol inside of a circle.

From this point, you can scroll up and down (or side to side, if holding the phone vertically) to increase or decrease exposure. If you really want to get creative, you can turn your photography up a notch by learning how to take long exposure shots on your Galaxy phone.


Help your camera succeed

Will changing these settings suddenly turn all of your photos into the perfect shot? No. No camera can do that, even if you spend thousands of dollars to buy it. But frankly, I take most of my photos for How-To Geek using my phone, and these settings help me get the job done.

Samsung Galaxy Z Fold 7 on a white background.

Brand

Samsung

RAM

12GB

Storage

256GB

Battery

4,400mAh

Operating System

One UI 8

Connectivity

5G, LTE, Wi-Fi 7, Bluetooth 5.4

Samsung’s thinnest and lightest Fold yet feels like a regular phone when closed and a powerful multitasking machine when open. With a brighter 8-inch display and on-device Galaxy AI, it’s ready for work, play, and everything in between.




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