5 ESP32-powered 3D printing projects to try this weekend (Mar 27



There are many creative pursuits that can benefit from a 3D printer, and photography is no exception. From simple replacements to lost or broken parts, creative tools, and organizational systems, it’s amazing what you can do with a few rolls of filament.

Lens and body caps

Lenses come with a single set of front and rear caps. Front caps protect your lens from scratches, while rear caps do the same and act as dust covers for storage. Front caps often break since they’re constantly being put on and taken off, while rear caps are easy to lose.

There are all manner of replacement caps available for print, including universal and parametric front caps, the latter of which should be scaled on the X and Y axis to size (but leave the Z axis alone). These are just two examples. I’d recommend searching your favorite model repository for the size of cap you need.

The same is true of body caps, which protect the camera sensor in storage when no lens is attached. These are mount-specific, so you can find specific examples like Sony E-Mount body caps, Canon EF body caps, or Nikon F mount body caps.

Bokeh filters

Bokeh filters sit in front of the lens, controlling the shape of the light that enters the lens. By doing so, you can influence the shape of the bokeh, the out of focus orbs in the background of a shot. You can print a whole set of bokeh filters with adapters that range from 49mm to 82mm.

Just remember that you’ll need to shoot with a wide aperture, ideally f/2.8 or greater. The effect works best with the lens at its “sweet spot” to adequately separate the subject from the background, with the background bokeh being brighter than the rest of the scene (like lights).

Step up and step down rings

My most impressive 3D print to date has been a step-up ring adapter, which allows me to use a 52mm filter on a 49mm lens. MakerWorld user M3 Makes has released a huge number of these adapters for adapting all manner of sizes across lenses. Buy a single filter and use it everywhere, with each print costing a few cents in filament.

Lens hoods

A lens hood prevents washed-out shots by blocking out the sun and other lights. Most of the lenses I’ve purchased have come with a lens hood, but that’s not always the case when buying second-hand. I’ve also broken a fair few hoods over the years, and lens manufacturers always want an arm and a leg to replace them.

Thankfully, there is a dizzying range of lens hoods out there that you can download and print. This includes short hoods for longer focal lengths, square hoods for specific lenses, and hoods for very expensive vintage lenses that cost a fraction of the price of buying something new.

Rigs and attachments

I bought a Smallrig for my Sony a6500 with the intent of doing a lot more video work than I currently do. Then things changed, and now I mostly use the camera for stills. Even so, I still have the Smallrig on the camera since the large wooden grip fits my hands better and I appreciate the added protection.

There are whole rigs available for print now, like two-handed stabilizers, Smallrig equivalents, and full rigs with grips and handles. Alternatively, you can just print a side handle or augment an existing rig system with a grip that fits common thread sizes. If you’re going for the full cage, you might want to use PETG or something a little sturdier than PLA.

Camera clips

I once toyed with the idea of a camera clip, but my mirrorless is small enough that I don’t mind shooting handheld most of the time. If you use multiple cameras or have a much larger setup, a clip allows you to attach your camera to your person for safe storage. These clips typically use existing mounts, with the Arca-Swiss baseplate being a common choice.

You can print Arca-Swiss backpack clips or a belt mounting system that uses the same plate. There are also a huge number of clip systems for action cameras if you carry a GoPro everywhere you go. Like anything that is designed for strength, harder filaments and proper print orientation are essential for print strength.

Lens and gear storage systems

Storing your lenses properly means doing so in a manner that both protects them and makes them easy to access. As you might have guessed, Gridfinity is usually the best starting place for this sort of thing.

CLASS, or the Camera Lens and Accessory Storage System is one such project that uses Gridfinity baseplates to build a modular storage system for lenses. There are other generic Gridfinity bins for upright storage, and projects that focus on storing vintage lenses with Gridfinity too. There are even all-in-one projects that use Gridfinity to store all photo and video gear.

You could also use a tool like Tooltrace.ai to trace and print custom-fit bins for your specific collection.

SD card storage

A simple Gridfinity SD card holder can keep your cards organized at home, or you can print a rugged snaplock box or slimline SD card holder for on the go. These sure beat a pocket full of those weak holders you get with your SD card in the packet.

Lo-fi lenses

If you’re suffering from gear acquisition syndrome, then nothing is going to stop you from investing in more lenses, even flawed ones. If you’re specifically looking for a lo-fi or Lomography lens and you want a project, consider repurposing a plastic lens from a disposable camera and printing your own lens.

Tripod mounting plates

You can never have enough tripod mounting plates since they always seem to disappear. Each tripod comes with a single plate, but you might have two or three (or more) cameras you want to use with it. Things get even more complicated when you want to use your tripod to hold smartphones, lights, reflectors, microphones, and more.

Start with quick release plates or plates for specific tripods like those made by Manfrotto. You can also print Arca-Swiss plates and longer plates designed for specific cameras and mounting systems. Don’t buy a plate, just print one. You’ll need to add your own 1/4-inch tripod mounting screw, which you can get for a few cents each online.

Again, a good plate is a durable plate, and that might mean using PETG or ABS for best results.


Still shooting with a smartphone? One of the best ways to up your photography game is to get a “proper” camera. You don’t have to buy the latest and greatest either, an old mirrorless or digital SLR can still give you great results.



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As I’m writing this, NVIDIA is the largest company in the world, with a market cap exceeding $4 trillion. Team Green is now the leader among the Magnificent Seven of the tech world, having surpassed them all in just a few short years.

The company has managed to reach these incredible heights with smart planning and by making the right moves for decades, the latest being the decision to sell shovels during the AI gold rush. Considering the current hardware landscape, there’s simply no reason for NVIDIA to rush a new gaming GPU generation for at least a few years. Here’s why.

Scarcity has become the new normal

Not even Nvidia is powerful enough to overcome market constraints

Global memory shortages have been a reality since late 2025, and they aren’t just affecting RAM and storage manufacturers. Rather, this impacts every company making any product that contains memory or storage—including graphics cards.

Since NVIDIA sells GPU and memory bundles to its partners, which they then solder onto PCBs and add cooling to create full-blown graphics cards, this means that NVIDIA doesn’t just have to battle other tech giants to secure a chunk of TSMC’s limited production capacity to produce its GPU chips. It also has to procure massive amounts of GPU memory, which has never been harder or more expensive to obtain.

While a company as large as NVIDIA certainly has long-term contracts that guarantee stable memory prices, those contracts aren’t going to last forever. The company has likely had to sign new ones, considering the GPU price surge that began at the beginning of 2026, with gaming graphics cards still being overpriced.

With GPU memory costing more than ever, NVIDIA has little reason to rush a new gaming GPU generation, because its gaming earnings are just a drop in the bucket compared to its total earnings.

NVIDIA is an AI company now

Gaming GPUs are taking a back seat

A graph showing NVIDIA revenue breakdown in the last few years. Credit: appeconomyinsights.com

NVIDIA’s gaming division had been its golden goose for decades, but come 2022, the company’s data center and AI division’s revenue started to balloon dramatically. By the beginning of fiscal year 2023, data center and AI revenue had surpassed that of the gaming division.

In fiscal year 2026 (which began on July 1, 2025, and ends on June 30, 2026), NVIDIA’s gaming revenue has contributed less than 8% of the company’s total earnings so far. On the other hand, the data center division has made almost 90% of NVIDIA’s total revenue in fiscal year 2026. What I’m trying to say is that NVIDIA is no longer a gaming company—it’s all about AI now.

Considering that we’re in the middle of the biggest memory shortage in history, and that its AI GPUs rake in almost ten times the revenue of gaming GPUs, there’s little reason for NVIDIA to funnel exorbitantly priced memory toward gaming GPUs. It’s much more profitable to put every memory chip they can get their hands on into AI GPU racks and continue receiving mountains of cash by selling them to AI behemoths.

The RTX 50 Super GPUs might never get released

A sign of times to come

NVIDIA’s RTX 50 Super series was supposed to increase memory capacity of its most popular gaming GPUs. The 16GB RTX 5080 was to be superseded by a 24GB RTX 5080 Super; the same fate would await the 16GB RTX 5070 Ti, while the 18GB RTX 5070 Super was to replace its 12GB non-Super sibling. But according to recent reports, NVIDIA has put it on ice.

The RTX 50 Super launch had been slated for this year’s CES in January, but after missing the show, it now looks like NVIDIA has delayed the lineup indefinitely. According to a recent report, NVIDIA doesn’t plan to launch a single new gaming GPU in 2026. Worse still, the RTX 60 series, which had been expected to debut sometime in 2027, has also been delayed.

A report by The Information (via Tom’s Hardware) states that NVIDIA had finalized the design and specs of its RTX 50 Super refresh, but the RAM-pocalypse threw a wrench into the works, forcing the company to “deprioritize RTX 50 Super production.” In other words, it’s exactly what I said a few paragraphs ago: selling enterprise GPU racks to AI companies is far more lucrative than selling comparatively cheaper GPUs to gamers, especially now that memory prices have been skyrocketing.

Before putting the RTX 50 series on ice, NVIDIA had already slashed its gaming GPU supply by about a fifth and started prioritizing models with less VRAM, like the 8GB versions of the RTX 5060 and RTX 5060 Ti, so this news isn’t that surprising.

So when can we expect RTX 60 GPUs?

Late 2028-ish?

A GPU with a pile of money around it. Credit: Lucas Gouveia / How-To Geek

The good news is that the RTX 60 series is definitely in the pipeline, and we will see it sooner or later. The bad news is that its release date is up in the air, and it’s best not to even think about pricing. The word on the street around CES 2026 was that NVIDIA would release the RTX 60 series in mid-2027, give or take a few months. But as of this writing, it’s increasingly likely we won’t see RTX 60 GPUs until 2028.

If you’ve been following the discussion around memory shortages, this won’t be surprising. In late 2025, the prognosis was that we wouldn’t see the end of the RAM-pocalypse until 2027, maybe 2028. But a recent statement by SK Hynix chairman (the company is one of the world’s three largest memory manufacturers) warns that the global memory shortage may last well into 2030.

If that turns out to be true, and if the global AI data center boom doesn’t slow down in the next few years, I wouldn’t be surprised if NVIDIA delays the RTX 60 GPUs as long as possible. There’s a good chance we won’t see them until the second half of 2028, and I wouldn’t be surprised if they miss that window as well if memory supply doesn’t recover by then. Data center GPUs are simply too profitable for NVIDIA to reserve a meaningful portion of memory for gaming graphics cards as long as shortages persist.


At least current-gen gaming GPUs are still a great option for any PC gamer

If there is a silver lining here, it is that current-gen gaming GPUs (NVIDIA RTX 50 and AMD Radeon RX 90) are still more than powerful enough for any current AAA title. Considering that Sony is reportedly delaying the PlayStation 6 and that global PC shipments are projected to see a sharp, double-digit decline in 2026, game developers have little incentive to push requirements beyond what current hardware can handle.

DLSS 5, on the other hand, may be the future of gaming, but no one likes it, and it will take a few years (and likely the arrival of the RTX 60 lineup) for it to mature and become usable on anything that’s not a heckin’ RTX 5090.

If you’re open to buying used GPUs, even last-gen gaming graphics cards offer tons of performance and are able to rein in any AAA game you throw at them. While we likely won’t get a new gaming GPU from NVIDIA for at least a few years, at least the ones we’ve got are great today and will continue to chew through any game for the foreseeable future.



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