GameStop’s Ryan Cohen calls physical game sales ‘totally irrelevant’ and pivots every question back to eBay



TL;DR

Cohen called physical game sales irrelevant on Bloomberg TV, said collectibles drive GameStop now, and kept steering back to his rejected eBay bid.

GameStop CEO Ryan Cohen dismissed the decline of physical video game sales as “totally, totally irrelevant” to the company’s business in an interview on Bloomberg TV on Thursday. Cohen was responding to Sony’s announcement earlier this month that it will end physical disc production for new PlayStation games in 2028. “It doesn’t matter at all,” he said.

The numbers support the claim, at least partially. In GameStop’s most recent quarter, software sales, which include both physical and digital copies of games, accounted for just 18 percent of total revenue. Collectibles, driven by trading cards from games like Pokémon, have overtaken every other category and now make up 41 percent of the business.

Cohen used the interview to reiterate that his long-term strategy centers on acquiring eBay, where GameStop submitted a roughly $56 billion bid that eBay’s board rejected in May. He said a combined GameStop and eBay could be “a $1 trillion business” with substantial compatibility in the sale of physical goods and collectibles. GameStop has continued buying eBay shares and now holds a stake of nearly eight percent.

When asked about demand signals for Grand Theft Auto VI, which launches November 19 and is expected to generate more than $5 billion in its first week according to analytics firm NewZoo, Cohen deflected. “I want to go back and talk about eBay,” he said. The pivot was revealing: the biggest game launch in history is four months away, and GameStop’s CEO would rather talk about an acquisition that has already been rejected.

Cohen’s indifference to physical game sales reflects a transformation that has been underway for years. Digital downloads now account for 85 percent of full-game sales on PlayStation, and GameStop has closed more than 1,300 stores over its past two fiscal years. The company’s pivot to collectibles and its ambition to become an e-commerce platform through eBay represent Cohen’s bet that GameStop can survive the death of the business that created it.

Whether that bet pays off depends entirely on eBay. Cohen has built a $9 billion cash position through convertible debt and meme-stock-era share sales, but eBay’s board has shown no interest in a deal, and the financing gap for a roughly $56 billion acquisition remains substantial. Physical game sales may be irrelevant to GameStop, but Cohen has not yet proven that anything else is relevant enough to replace them.



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After months of rumors and two keynote events in May 2026, Google has finally released Android 17, the stable version. It’s rolling out to eligible Pixel devices today, including models in the Pixel 6 lineup, all the way to the latest Pixel 10 series.

The stable build contains plenty of features showcased at The Android Show and Google I/O, but if you were hoping to get your hands on Gemini Intelligence, that will ship later this summer to “select advanced devices.” With that out of the way, here’s what Android 17 offers at launch.

So what’s actually new in Android 17?

The most immediately useful addition is Bubbles, a feature that lets you access a select number of apps in the form of a floating window over another app or a circular app icon on the screen when minimized. 

You can access the feature by long-pressing an app icon and selecting the Bubble option. It’s best suited for your two or three-app workflows, letting you access them one after the other with a single tap on the screen. On foldables and tablets, bubbles dock into a dedicated bar at the bottom of the display. 

Android 17 also gets Screen Reactions, a feature that lets you record your phone’s screen along with your face (via the front-facing camera) simultaneously. It’s primarily for content creators, who can now make reaction videos without opening an editing app. 

What about gaming, security, and everything else?

On the gaming side, foldables get a new 50/50 layout with the game view up top and a dynamic gamepad below. Google has also made memory cleanup more efficient, so that gamers don’t experience frame drops and stutters while playing demanding video games. 

Security gets a meaningful upgrade with features like temporary location permissions and contact-level sharing controls (vs. sharing the entire address book). The Mark as Lost feature in the Find Hub now locks your phone via biometrics so nobody can unlock and reset it with the passcode.

Google also caps PIN guessing, with longer wait times between failed attempts. Rounding out the Android 17 update are hidden app names on the home screen, a dedicated volume slider for your AI assistant (Gemini on Pixel phones), Parental Controls expanding to all Android devices, and app memory limits for preserving system resources.  

Today is the day 👀

— Android Developers (@AndroidDev) June 16, 2026

While Pixel phones are the first to get the update, expect other OEMs to announce their Android 17-based updates in the coming weeks. Samsung, for instance, is expected to roll out One UI 9 at the second Galaxy Unpacked event of the year, rumored to take place on July 22, 2026. Other brands like OnePlus should follow soon.



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